Class/Object

scalafx.animation

PathTransition

Related Docs: object PathTransition | package animation

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class PathTransition extends Transition with SFXDelegate[javafx.animation.PathTransition]

Wraps a PathTransition.

Source
PathTransition.scala
Linear Supertypes
Transition, Animation, SFXDelegate[javafx.animation.PathTransition], AnyRef, Any
Type Hierarchy
Ordering
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  2. By Inheritance
Inherited
  1. PathTransition
  2. Transition
  3. Animation
  4. SFXDelegate
  5. AnyRef
  6. Any
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Visibility
  1. Public
  2. All

Instance Constructors

  1. new PathTransition(duration: Duration, path: Shape)

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    The constructor of PathTransition.

    The constructor of PathTransition.

    duration

    The duration of this PathTransition.

    path

    The path of this PathTransition.

  2. new PathTransition(duration: Duration, path: Shape, node: Node)

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    The constructor of PathTransition.

    The constructor of PathTransition.

    duration

    The duration of this PathTransition.

    path

    The path of this PathTransition.

    node

    The node of this PathTransition.

  3. new PathTransition(delegate: javafx.animation.PathTransition = new jfxa.PathTransition)

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    Creates a new ScalaFX PathTransition from a JavaFX PathTransition.

    Creates a new ScalaFX PathTransition from a JavaFX PathTransition.

    delegate

    JavaFX PathTransition to be delegated.

Value Members

  1. final def !=(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  2. final def ##(): Int

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    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  4. final def asInstanceOf[T0]: T0

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    Definition Classes
    Any
  5. def autoReverse: BooleanProperty

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    Defines whether this Animation reverses direction on alternating cycles.

    Defines whether this Animation reverses direction on alternating cycles. Default value: false.

    Definition Classes
    Animation
  6. def autoReverse_=(ar: Boolean): Unit

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    Definition Classes
    Animation
  7. def clone(): AnyRef

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  8. def currentRate: ReadOnlyDoubleProperty

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    Read-only variable to indicate current direction/speed at which the Animation is being played.

    Read-only variable to indicate current direction/speed at which the Animation is being played. Default value: 0.0.

    Definition Classes
    Animation
  9. def currentTime: ReadOnlyObjectProperty[Duration]

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    Defines the Animation's play head position.

    Defines the Animation's play head position. Default value: 0ms.

    Definition Classes
    Animation
  10. def cycleCount: IntegerProperty

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    Defines the number of cycles in this Animation.

    Defines the number of cycles in this Animation. Default value: 0ms

    Definition Classes
    Animation
  11. def cycleCount_=(r: Int): Unit

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    Definition Classes
    Animation
  12. def cycleDuration: ReadOnlyObjectProperty[Duration]

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    Read-only variable to indicate the duration of one cycle of this Animation: the time it takes to play from time 0 to the KeyFrame with the largest time.

    Read-only variable to indicate the duration of one cycle of this Animation: the time it takes to play from time 0 to the KeyFrame with the largest time. Default value: 1.0

    Definition Classes
    Animation
  13. def delay: ObjectProperty[Duration]

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    Delays the start of an Animation.

    Delays the start of an Animation. Default value: 0ms.

    Definition Classes
    Animation
  14. def delay_=(d: Duration): Unit

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    Definition Classes
    Animation
  15. val delegate: javafx.animation.PathTransition

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    JavaFX PathTransition to be delegated.

    JavaFX PathTransition to be delegated.

    Definition Classes
    PathTransitionTransitionAnimationSFXDelegate
  16. def duration: ObjectProperty[Duration]

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    The duration of this Transition.

  17. def duration_=(d: Duration): Unit

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  18. final def eq(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  19. def equals(ref: Any): Boolean

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    Verifies if a object is equals to this delegate.

    Verifies if a object is equals to this delegate.

    ref

    Object to be compared.

    returns

    if the other object is equals to this delegate or not.

    Definition Classes
    SFXDelegate → AnyRef → Any
  20. def finalize(): Unit

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  21. final def getClass(): Class[_]

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    Definition Classes
    AnyRef → Any
  22. def hashCode(): Int

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    returns

    The delegate hashcode

    Definition Classes
    SFXDelegate → AnyRef → Any
  23. def interpolator: ObjectProperty[Interpolator]

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    Controls the timing for acceleration and deceleration at each Transition cycle.

    Controls the timing for acceleration and deceleration at each Transition cycle. Default Value: Interpolator.EASE_BOTH.

    Definition Classes
    Transition
  24. def interpolator_=(i: Interpolator): Unit

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    Definition Classes
    Transition
  25. final def isInstanceOf[T0]: Boolean

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    Definition Classes
    Any
  26. def jumpTo(cuePoint: String): Unit

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    Jumps to a predefined position in this Animation.

    Jumps to a predefined position in this Animation.

    cuePoint

    the name of the cue point

    Definition Classes
    Animation
  27. def jumpTo(time: Duration): Unit

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    Jumps to a given position in this Animation.

    Jumps to a given position in this Animation.

    time

    the new position

    Definition Classes
    Animation
  28. final def ne(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  29. def node: ObjectProperty[Node]

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    The target node of this PathTransition.

  30. def node_=(n: Node): Unit

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  31. final def notify(): Unit

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    Definition Classes
    AnyRef
  32. final def notifyAll(): Unit

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    Definition Classes
    AnyRef
  33. def onFinished: ObjectProperty[EventHandler[ActionEvent]]

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    The action to be executed at the conclusion of this Animation.

    The action to be executed at the conclusion of this Animation.

    Definition Classes
    Animation
  34. def onFinished_=(handler: EventHandler[ActionEvent]): Unit

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    Definition Classes
    Animation
  35. def orientation: ObjectProperty[OrientationType]

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    Specifies the upright orientation of node along the path.

  36. def orientation_=(o: OrientationType): Unit

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  37. def path: ObjectProperty[Shape]

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    The shape on which outline the node should be animated.

  38. def path_=(s: Shape): Unit

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  39. def pause(): Unit

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    Pauses the Animation.

    Pauses the Animation.

    Definition Classes
    Animation
  40. def play(): Unit

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    Plays Animation from current position in the direction indicated by rate.

    Plays Animation from current position in the direction indicated by rate.

    Definition Classes
    Animation
  41. def playFrom(cuePoint: String): Unit

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    A convenience method to play this Animation from a predefined position.

    A convenience method to play this Animation from a predefined position.

    cuePoint

    name of the cue point

    Definition Classes
    Animation
  42. def playFrom(time: Duration): Unit

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    A convenience method to play this Animation from a specific position.

    A convenience method to play this Animation from a specific position.

    time

    position where to play from

    Definition Classes
    Animation
  43. def playFromStart(): Unit

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    Plays an Animation from initial position in forward direction.

    Plays an Animation from initial position in forward direction.

    Definition Classes
    Animation
  44. def rate: DoubleProperty

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    Defines the direction/speed at which the Animation is expected to be played.

    Defines the direction/speed at which the Animation is expected to be played. Default value: 1.0

    Definition Classes
    Animation
  45. def rate_=(r: Double): Unit

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    Definition Classes
    Animation
  46. def status: ReadOnlyObjectProperty[Status]

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    The status of the Animation.

    The status of the Animation.

    Definition Classes
    Animation
  47. def stop(): Unit

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    Stops the Animation and resets the play head to its initial position.

    Stops the Animation and resets the play head to its initial position.

    Definition Classes
    Animation
  48. final def synchronized[T0](arg0: ⇒ T0): T0

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    Definition Classes
    AnyRef
  49. def targetFramerate: Double

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    The target framerate is the maximum framerate at which this Animation will run, in frames per second.

    The target framerate is the maximum framerate at which this Animation will run, in frames per second.

    Definition Classes
    Animation
  50. def toString(): String

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    returns

    Returns the original delegate's toString() adding a [SFX] prefix.

    Definition Classes
    SFXDelegate → AnyRef → Any
  51. def totalDuration: ReadOnlyObjectProperty[Duration]

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    Read-only variable to indicate the total duration of this Animation, including repeats.

    Read-only variable to indicate the total duration of this Animation, including repeats. Default value: 0ms

    Definition Classes
    Animation
  52. final def wait(): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  53. final def wait(arg0: Long, arg1: Int): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  54. final def wait(arg0: Long): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )

Inherited from Transition

Inherited from Animation

Inherited from SFXDelegate[javafx.animation.PathTransition]

Inherited from AnyRef

Inherited from Any

Ungrouped