Class/Object

scalafx.scene.control

ProgressBar

Related Docs: object ProgressBar | package control

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class ProgressBar extends ProgressIndicator with SFXDelegate[javafx.scene.control.ProgressBar]

Source
ProgressBar.scala
Linear Supertypes
Type Hierarchy
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  1. Alphabetic
  2. By Inheritance
Inherited
  1. ProgressBar
  2. ProgressIndicator
  3. Control
  4. Skinnable
  5. Region
  6. Parent
  7. Node
  8. Styleable
  9. SFXDelegate
  10. EventHandlerDelegate
  11. AnyRef
  12. Any
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Visibility
  1. Public
  2. All

Instance Constructors

  1. new ProgressBar(delegate: javafx.scene.control.ProgressBar = new jfxsc.ProgressBar)

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Type Members

  1. type EventHandled = AnyRef { ... /* 5 definitions in type refinement */ }

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    Definition Classes
    EventHandlerDelegate
  2. sealed trait FilterMagnet[J <: javafx.event.Event, S <: SFXDelegate[J]] extends AnyRef

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    Trait implementing Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Trait implementing Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Definition Classes
    EventHandlerDelegate
  3. sealed trait HandlerMagnet[J <: javafx.event.Event, S <: SFXDelegate[J]] extends AnyRef

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    Trait implementing Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Trait implementing Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Definition Classes
    EventHandlerDelegate

Value Members

  1. final def !=(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  2. final def ##(): Int

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    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  4. object FilterMagnet

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    Companion object implementing Magnet Pattern Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Companion object implementing Magnet Pattern Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Definition Classes
    EventHandlerDelegate
  5. object HandlerMagnet

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    Companion object implementing Magnet Pattern Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Companion object implementing Magnet Pattern Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Definition Classes
    EventHandlerDelegate
  6. def accessibleHelp: ObjectProperty[String]

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    The accessible help text for this Node.

    The accessible help text for this Node.

    The help text provides a more detailed description of the accessible text for a node. By default, if the node has a tool tip, this text is used.

    Default value is null.

    Definition Classes
    Node
    Since

    JavaFX 8u40

  7. def accessibleHelp_=(v: String): Unit

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    Definition Classes
    Node
  8. def accessibleRole: ObjectProperty[javafx.scene.AccessibleRole]

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    The accessible role for this Node.

    The accessible role for this Node.

    The screen reader uses the role of a node to determine the attributes and actions that are supported.

    Definition Classes
    Node
    Since

    JavaFX 8u40

  9. def accessibleRoleDescription: ObjectProperty[String]

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    The role description of this Node.

    The role description of this Node.

    Noramlly, when a role is provided for a node, the screen reader speaks the role as well as the contents of the node. When this value is set, it is possbile to override the default. This is useful because the set of roles is predefined. For example, it is possible to set the role of a node to be a button, but have the role description be arbitrary text.

    Default value is null.

    Definition Classes
    Node
    Since

    JavaFX 8u40

  10. def accessibleRoleDescription_=(v: String): Unit

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    Definition Classes
    Node
  11. def accessibleRole_=(v: AccessibleRole): Unit

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    Definition Classes
    Node
  12. def accessibleText: ObjectProperty[String]

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    The accessible text for this Node.

    The accessible text for this Node.

    This property is used to set the text that the screen reader will speak. If a node normally speaks text, that text is overriden. For example, a button usually speaks using the text in the control but will no longer do this when this value is set.

    Default value is null.

    Definition Classes
    Node
    Since

    JavaFX 8u40

  13. def accessibleText_=(v: String): Unit

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    Definition Classes
    Node
  14. def addEventFilter[E <: Event](eventType: EventType[E], eventHandler: EventHandler[_ >: E]): Unit

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    Registers an event filter to this task.

    Registers an event filter to this task. Registered event filters get an event before any associated event handlers.

    E

    Event class

    eventType

    the type of the events to receive by the filter

    eventHandler

    the filter to register that will filter event

    Definition Classes
    EventHandlerDelegate
  15. def addEventHandler[E <: Event](eventType: EventType[E], eventHandler: EventHandler[_ >: E]): Unit

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    Registers an event handler to this task.

    Registers an event handler to this task. Any event filters are first processed, then the specified onFoo event handlers, and finally any event handlers registered by this method. As with other events in the scene graph, if an event is consumed, it will not continue dispatching.

    E

    Event class

    eventType

    the type of the events to receive by the handler

    eventHandler

    the handler to register that will manipulate event

    Definition Classes
    EventHandlerDelegate
  16. def alignmentInParent: Pos

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    Pseudo-property that indicates this Node position inside its respective parent.

    Pseudo-property that indicates this Node position inside its respective parent.

    Definition Classes
    Node
  17. def alignmentInParent_=(p: Pos): Unit

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    Sets this Node's alignment constraint inside its Parent.

    Sets this Node's alignment constraint inside its Parent. If set, will override the Parent's default alignment. Setting the value to null will remove the constraint. Internally it calls setAlignment(Node, Pos) static method JavaFX's BorderPane, StackPane and TilePane. Furthermore, it is set halignment and valignment property (using JavaFX Node's getProperties()) and called javafx.geometry.HPos) setHalignment and javafx.geometry.VPos) setValignment static methods from GridPane; this time using hpos and vpos from Pos argument. Besides, it sets this node alignment property towards JavaFX Node's getProperties() and setAlignment static method from

    Do not confuse with alignment property from scalafx.delegate.AlignmentDelegate! It refers to alignment inside element, while alignmentInParent refers to element's alignment inside its parent.

    p

    New node's Position

    Definition Classes
    Node
  18. final def asInstanceOf[T0]: T0

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    Definition Classes
    Any
  19. def autosize(): Unit

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    If the node is resizable, will set its layout bounds to its current preferred width and height.

    If the node is resizable, will set its layout bounds to its current preferred width and height.

    Definition Classes
    Node
  20. def background: ObjectProperty[Background]

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    The background of the Region, which is made up of zero or more BackgroundFills, and zero or more BackgroundImages.

    The background of the Region, which is made up of zero or more BackgroundFills, and zero or more BackgroundImages.

    Definition Classes
    Region
  21. def background_=(v: Background): Unit

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    Definition Classes
    Region
  22. def baselineOffset: Double

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    The 'alphabetic' (or 'roman') baseline offset from the node's layoutBounds.minY location that should be used when this node is being vertically aligned by baseline with other nodes.

    The 'alphabetic' (or 'roman') baseline offset from the node's layoutBounds.minY location that should be used when this node is being vertically aligned by baseline with other nodes.

    Definition Classes
    Node
  23. def blendMode: ObjectProperty[BlendMode]

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    The BlendMode used to blend this individual node into the scene behind it.

    The BlendMode used to blend this individual node into the scene behind it.

    Definition Classes
    Node
  24. def blendMode_=(v: BlendMode): Unit

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    Definition Classes
    Node
  25. def border: ObjectProperty[Border]

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    The border of the Region, which is made up of zero or more BorderStrokes, and zero or more BorderImages.

    The border of the Region, which is made up of zero or more BorderStrokes, and zero or more BorderImages.

    Definition Classes
    Region
  26. def border_=(v: Border): Unit

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    Definition Classes
    Region
  27. def boundsInLocal: ReadOnlyObjectProperty[Bounds]

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    The rectangular bounds of this Node in the node's untransformed local coordinate space.

    The rectangular bounds of this Node in the node's untransformed local coordinate space.

    Definition Classes
    Node
  28. def boundsInParent: ReadOnlyObjectProperty[Bounds]

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    The rectangular bounds of this Node which include its transforms.

    The rectangular bounds of this Node which include its transforms.

    Definition Classes
    Node
  29. def buildEventDispatchChain(chain: EventDispatchChain): EventDispatchChain

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    Construct an event dispatch chain for this target.

    Construct an event dispatch chain for this target.

    Definition Classes
    EventHandlerDelegate
  30. def cache: BooleanProperty

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    A performance hint to the system to indicate that this Node should be cached as a bitmap.

    A performance hint to the system to indicate that this Node should be cached as a bitmap.

    Definition Classes
    Node
  31. def cacheHint: ObjectProperty[javafx.scene.CacheHint]

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    Additional hint for controlling bitmap caching.

    Additional hint for controlling bitmap caching.

    Definition Classes
    Node
  32. def cacheHint_=(v: CacheHint): Unit

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    Definition Classes
    Node
  33. def cacheShape: BooleanProperty

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    Defines a hint to the system indicating that the Shape used to define the region's background is stable and would benefit from caching.

    Defines a hint to the system indicating that the Shape used to define the region's background is stable and would benefit from caching.

    Definition Classes
    Region
  34. def cacheShape_=(v: Boolean): Unit

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    Definition Classes
    Region
  35. def cache_=(v: Boolean): Unit

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    Definition Classes
    Node
  36. def centerShape: BooleanProperty

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    Defines whether the shape is centered within the Region's width or height.

    Defines whether the shape is centered within the Region's width or height.

    Definition Classes
    Region
  37. def centerShape_=(v: Boolean): Unit

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    Definition Classes
    Region
  38. def clip: ObjectProperty[javafx.scene.Node]

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    Specifies a Node to use to define the the clipping shape for this Node.

    Specifies a Node to use to define the the clipping shape for this Node.

    Definition Classes
    Node
  39. def clip_=(v: Node): Unit

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    Definition Classes
    Node
  40. def clone(): AnyRef

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  41. def contains(localPoint: Point2D): Boolean

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    Returns true if the given point (specified in the local coordinate space of this Node) is contained within the shape of this Node.

    Returns true if the given point (specified in the local coordinate space of this Node) is contained within the shape of this Node.

    Definition Classes
    Node
  42. def contains(localX: Double, localY: Double): Boolean

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    Returns true if the given point (specified in the local coordinate space of this Node) is contained within the shape of this Node.

    Returns true if the given point (specified in the local coordinate space of this Node) is contained within the shape of this Node.

    Definition Classes
    Node
  43. def contentBias: Orientation

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    Returns the orientation of a node's resizing bias for layout purposes.

    Returns the orientation of a node's resizing bias for layout purposes. If the node type has no bias, returns null. If the node is resizable and it's height depends on its width, returns HORIZONTAL, else if its width depends on its height, returns VERTICAL.

    Resizable subclasses should override this method to return an appropriate value.

    returns

    orientation of width/height dependency or null if there is none

    Definition Classes
    Node
  44. def contextMenu: ObjectProperty[javafx.scene.control.ContextMenu]

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    The ContextMenu to show for this control.

    The ContextMenu to show for this control.

    Definition Classes
    Control
  45. def contextMenu_=(v: ContextMenu): Unit

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    Definition Classes
    Control
  46. def cssMetaData: Seq[CssMetaData[_ <: Styleable, _]]

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    The CssMetaData of this Styleable.

    The CssMetaData of this Styleable.

    Definition Classes
    Styleable
  47. def cursor: ObjectProperty[javafx.scene.Cursor]

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    Defines the mouse cursor for this Node and subnodes.

    Defines the mouse cursor for this Node and subnodes.

    Definition Classes
    Node
  48. def cursor_=(v: Cursor): Unit

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    Definition Classes
    Node
  49. val delegate: javafx.scene.control.ProgressBar

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    JavaFX object to be wrapped.

    JavaFX object to be wrapped.

    Definition Classes
    ProgressBarProgressIndicatorControlRegionParentNodeSFXDelegate
  50. def depthTest: ObjectProperty[javafx.scene.DepthTest]

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    Indicates whether depth testing is used when rendering this node.

    Indicates whether depth testing is used when rendering this node.

    Definition Classes
    Node
  51. def depthTest_=(v: DepthTest): Unit

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    Definition Classes
    Node
  52. def disable: BooleanProperty

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    Sets the individual disabled state of this Node.

    Sets the individual disabled state of this Node.

    Definition Classes
    Node
  53. def disable_=(v: Boolean): Unit

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    Definition Classes
    Node
  54. def disabled: ReadOnlyBooleanProperty

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    Indicates whether or not this Node is disabled.

    Indicates whether or not this Node is disabled.

    Definition Classes
    Node
  55. def effect: ObjectProperty[Effect]

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    Specifies an effect to apply to this Node.

    Specifies an effect to apply to this Node.

    Definition Classes
    Node
  56. def effect_=(v: Effect): Unit

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    Definition Classes
    Node
  57. def effectiveNodeOrientation: ReadOnlyObjectProperty[NodeOrientation]

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    The effective orientation of a node resolves the inheritance of node orientation, returning either left-to-right or right-to-left.

    The effective orientation of a node resolves the inheritance of node orientation, returning either left-to-right or right-to-left.

    Definition Classes
    Node
  58. final def eq(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  59. def equals(ref: Any): Boolean

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    Verifies if a object is equals to this delegate.

    Verifies if a object is equals to this delegate.

    ref

    Object to be compared.

    returns

    if the other object is equals to this delegate or not.

    Definition Classes
    SFXDelegate → AnyRef → Any
  60. def eventDispatcher: ObjectProperty[EventDispatcher]

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    Specifies the event dispatcher for this node.

    Specifies the event dispatcher for this node.

    Definition Classes
    Node
  61. def eventDispatcher_=(v: EventDispatcher): Unit

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    Definition Classes
    Node
  62. def eventHandlerDelegate: EventHandled

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    Returns a object that implements scalafx.event.EventHandlerDelegate.EventHandled.

    Returns a object that implements scalafx.event.EventHandlerDelegate.EventHandled.

    Attributes
    protected
    Definition Classes
    NodeEventHandlerDelegate
  63. def filterEvent[J <: Event, S <: Event with SFXDelegate[J]](eventType: EventType[J])(filter: FilterMagnet[J, S]): Subscription

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    Registers an event filter.

    Registers an event filter. Registered event filters get an event before any associated event handlers.

    Example of filtering mouse events

    pane.filterEvent(MouseEvent.Any) {
      me: MouseEvent => {
        me.eventType match {
          case MouseEvent.MousePressed => {
            ...
          }
          case MouseEvent.MouseDragged => {
            ...
          }
          case _ => {
            ...
          }
        }
      }
    }

    or

    pane.filterEvent(MouseEvent.Any) { () => println("Some mouse event handled") }
    J

    type JavaFX delegate of the event

    S

    ScalaFX type for J type wrapper.

    eventType

    type of events that will be handled.

    filter

    code handling the event, see examples above.

    Definition Classes
    EventHandlerDelegate
  64. def finalize(): Unit

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  65. def fireEvent(event: Event): Unit

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    Fires the specified event.

    Fires the specified event.

    Definition Classes
    Node
  66. def focusTraversable: BooleanProperty

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    Specifies whether this Node should be a part of focus traversal cycle.

    Specifies whether this Node should be a part of focus traversal cycle.

    Definition Classes
    Node
  67. def focusTraversable_=(v: Boolean): Unit

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    Definition Classes
    Node
  68. def focused: ReadOnlyBooleanProperty

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    Indicates whether this Node currently has the input focus.

    Indicates whether this Node currently has the input focus.

    Definition Classes
    Node
  69. final def getClass(): Class[_]

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    Definition Classes
    AnyRef → Any
  70. def getId: String

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    The id of this Styleable.

    The id of this Styleable.

    IMPLEMENTATION NOTE: For this method was adopted the name getId instead id to not conflict with its subclasses already have a method with this name which returns a StringProperty.

    Definition Classes
    Styleable
  71. def getStyle: String

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    A string representation of the CSS style associated with this specific Node.

    A string representation of the CSS style associated with this specific Node.

    IMPLEMENTATION NOTE: For this method was adopted the name getStyle instead style to not conflict with its subclasses already have a method with this name which returns a StringProperty.

    Definition Classes
    Styleable
  72. def handleEvent[J <: Event, S <: Event with SFXDelegate[J]](eventType: EventType[J])(handler: HandlerMagnet[J, S]): Subscription

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    Registers an event handler.

    Registers an event handler. The handler is called when the node receives an Event of the specified type during the bubbling phase of event delivery.

    Example of handling mouse events

    pane.handleEvent(MouseEvent.Any) {
      me: MouseEvent => {
        me.eventType match {
          case MouseEvent.MousePressed => ...
          case MouseEvent.MouseDragged => ...
          case _                       => {}
        }
      }
    }

    or

    pane.handleEvent(MouseEvent.Any) { () => println("Some mouse event handled") }
    J

    type JavaFX delegate of the event

    S

    ScalaFX type for J type wrapper.

    eventType

    type of events that will be handled.

    handler

    code handling the event, see examples above.

    returns

    Returns a subscription that can be used to cancel/remove this event handler

    Definition Classes
    EventHandlerDelegate
  73. def hashCode(): Int

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    returns

    The delegate hashcode

    Definition Classes
    SFXDelegate → AnyRef → Any
  74. def height: ReadOnlyDoubleProperty

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    The height of this resizable node.

    The height of this resizable node.

    Definition Classes
    Region
  75. def hgrow: Priority

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    Pseudo-property that returns this Node's hgrow constraint if set.

    Pseudo-property that returns this Node's hgrow constraint if set.

    returns

    the horizontal grow priority for the child or null if no priority was set

    Definition Classes
    Node
  76. def hgrow_=(p: Priority): Unit

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    Sets the horizontal grow priority for this Node inside its parent.

    Sets the horizontal grow priority for this Node inside its parent. Setting the value to null will remove the constraint. Internally it calls setHgrow(Node, Priority) static method from JavaFX's GridPane and HBox besides fill this Node's "hgrow" property.

    p

    the horizontal grow priority for this Node

    Definition Classes
    Node
  77. def hover: ReadOnlyBooleanProperty

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    Whether or not this Node is being hovered over.

    Whether or not this Node is being hovered over.

    Definition Classes
    Node
  78. def id: StringProperty

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    The id of this Node.

    The id of this Node.

    Definition Classes
    Node
  79. def id_=(v: String): Unit

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    Definition Classes
    Node
  80. def indeterminate: ReadOnlyBooleanProperty

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    A flag indicating whether it is possible to determine the progress of the ProgressIndicator.

    A flag indicating whether it is possible to determine the progress of the ProgressIndicator.

    Definition Classes
    ProgressIndicator
  81. def inputMethodRequests: ObjectProperty[InputMethodRequests]

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    Property holding InputMethodRequests.

    Property holding InputMethodRequests.

    Definition Classes
    Node
  82. def inputMethodRequests_=(v: InputMethodRequests): Unit

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    Definition Classes
    Node
  83. def insets: Insets

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    Gets the space around content, which will include any borders plus padding if set.

    Gets the space around content, which will include any borders plus padding if set.

    Definition Classes
    Region
  84. def intersects(localX: Double, localY: Double, localWidth: Double, localHeight: Double): Boolean

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    Returns true if the given rectangle (specified in the local coordinate space of this Node) intersects the shape of this Node.

    Returns true if the given rectangle (specified in the local coordinate space of this Node) intersects the shape of this Node.

    Definition Classes
    Node
  85. def intersects(localBounds: Bounds): Boolean

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    Returns true if the given bounds (specified in the local coordinate space of this Node) intersects the shape of this Node.

    Returns true if the given bounds (specified in the local coordinate space of this Node) intersects the shape of this Node.

    Definition Classes
    Node
  86. final def isInstanceOf[T0]: Boolean

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    Definition Classes
    Any
  87. def layoutBounds: ReadOnlyObjectProperty[Bounds]

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    The rectangular bounds that should be used for layout calculations for this node.

    The rectangular bounds that should be used for layout calculations for this node.

    Definition Classes
    Node
  88. def layoutX: DoubleProperty

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    Defines the x coordinate of the translation that is added to this Node's transform for the purpose of layout.

    Defines the x coordinate of the translation that is added to this Node's transform for the purpose of layout.

    Definition Classes
    Node
  89. def layoutX_=(v: Double): Unit

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    Definition Classes
    Node
  90. def layoutY: DoubleProperty

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    Defines the y coordinate of the translation that is added to this Node's transform for the purpose of layout.

    Defines the y coordinate of the translation that is added to this Node's transform for the purpose of layout.

    Definition Classes
    Node
  91. def layoutY_=(v: Double): Unit

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    Definition Classes
    Node
  92. def localToParent(localPoint: Point2D): Point2D

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    Transforms a point from the local coordinate space of this Node into the coordinate space of its parent.

    Transforms a point from the local coordinate space of this Node into the coordinate space of its parent.

    Definition Classes
    Node
  93. def localToParent(localX: Double, localY: Double): Point2D

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    Transforms a point from the local coordinate space of this Node into the coordinate space of its parent.

    Transforms a point from the local coordinate space of this Node into the coordinate space of its parent.

    Definition Classes
    Node
  94. def localToParent(localBounds: Bounds): Bounds

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    Transforms a bounds from the local coordinate space of this Node into the coordinate space of its parent.

    Transforms a bounds from the local coordinate space of this Node into the coordinate space of its parent.

    Definition Classes
    Node
  95. def localToParentTransform: Transform

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    An affine transform that holds the computed local-to-parent transform.

    An affine transform that holds the computed local-to-parent transform. This is the concatenation of all transforms in this node, including all of the convenience transforms.

    Definition Classes
    Node
    Since

    2.2

  96. def localToScene(localPoint: Point2D): Point2D

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    Transforms a point from the local coordinate space of this Node into the coordinate space of its Scene.

    Transforms a point from the local coordinate space of this Node into the coordinate space of its Scene.

    Definition Classes
    Node
  97. def localToScene(localX: Double, localY: Double): Point2D

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    Transforms a point from the local coordinate space of this Node into the coordinate space of its Scene.

    Transforms a point from the local coordinate space of this Node into the coordinate space of its Scene.

    Definition Classes
    Node
  98. def localToScene(localBounds: Bounds): Bounds

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    Transforms a bounds from the local coordinate space of this Node into the coordinate space of its Scene.

    Transforms a bounds from the local coordinate space of this Node into the coordinate space of its Scene.

    Definition Classes
    Node
  99. def localToSceneTransform: Transform

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    An affine transform that holds the computed local-to-scene transform.

    An affine transform that holds the computed local-to-scene transform. This is the concatenation of all transforms in this node's parents and in this node, including all of the convenience transforms.

    Definition Classes
    Node
    Since

    2.2

  100. def lookup(selector: String): Node

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    Finds this Node, or the first sub-node, based on the given CSS selector.

    Finds this Node, or the first sub-node, based on the given CSS selector.

    Definition Classes
    Node
  101. def lookupAll(selector: String): Set[javafx.scene.Node]

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    Finds all Nodes, including this one and any children, which match the given CSS selector.

    Finds all Nodes, including this one and any children, which match the given CSS selector.

    Definition Classes
    Node
  102. def managed: BooleanProperty

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    Defines whether or not this node's layout will be managed by it's parent.

    Defines whether or not this node's layout will be managed by it's parent.

    Definition Classes
    Node
  103. def managed_=(v: Boolean): Unit

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    Definition Classes
    Node
  104. def margin: Insets

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    Pseudo-property that returns this Node's margin constraint inside its Parent if set.

    Pseudo-property that returns this Node's margin constraint inside its Parent if set.

    returns

    this Node's margin constraint inside its Parent or null if no margin was set.

    Definition Classes
    Node
  105. def margin_=(i: Insets): Unit

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    Sets this Node's margin constraint inside its Parent if set.

    Sets this Node's margin constraint inside its Parent if set. If set, the parent will layout the child with the margin space around it. Setting the value to null will remove the constraint. Internally it calls setMargin(Node, Insets) static method from JavaFX's BorderPane, FlowPane, GridPane, HBox, StackPane and VBox besides fill this Node's "margin" property.

    i

    The margin of space around this Node inside its parent.

    Definition Classes
    Node
  106. def maxHeight: DoubleProperty

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    Property for overriding the region's computed maximum height.

    Property for overriding the region's computed maximum height.

    Definition Classes
    Region
  107. def maxHeight(width: Double): Double

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    Returns the node's maximum height for use in layout calculations.

    Returns the node's maximum height for use in layout calculations.

    Definition Classes
    Node
  108. def maxHeight_=(v: Double): Unit

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    Definition Classes
    Region
  109. def maxWidth: DoubleProperty

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    Property for overriding the region's computed maximum width.

    Property for overriding the region's computed maximum width.

    Definition Classes
    Region
  110. def maxWidth(height: Double): Double

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    Returns the node's maximum width for use in layout calculations.

    Returns the node's maximum width for use in layout calculations.

    Definition Classes
    Node
  111. def maxWidth_=(v: Double): Unit

    Permalink
    Definition Classes
    Region
  112. def minHeight: DoubleProperty

    Permalink

    Property for overriding the region's computed minimum height.

    Property for overriding the region's computed minimum height.

    Definition Classes
    Region
  113. def minHeight(width: Double): Double

    Permalink

    Returns the node's minimum height for use in layout calculations.

    Returns the node's minimum height for use in layout calculations.

    Definition Classes
    Node
  114. def minHeight_=(v: Double): Unit

    Permalink
    Definition Classes
    Region
  115. def minWidth: DoubleProperty

    Permalink

    Property for overriding the region's computed minimum width.

    Property for overriding the region's computed minimum width.

    Definition Classes
    Region
  116. def minWidth(height: Double): Double

    Permalink

    Returns the node's minimum width for use in layout calculations.

    Returns the node's minimum width for use in layout calculations.

    Definition Classes
    Node
  117. def minWidth_=(v: Double): Unit

    Permalink
    Definition Classes
    Region
  118. def mouseTransparent: BooleanProperty

    Permalink

    If true, this node (together with all its children) is completely transparent to mouse events.

    If true, this node (together with all its children) is completely transparent to mouse events.

    Definition Classes
    Node
  119. def mouseTransparent_=(v: Boolean): Unit

    Permalink
    Definition Classes
    Node
  120. final def ne(arg0: AnyRef): Boolean

    Permalink
    Definition Classes
    AnyRef
  121. def needsLayout: ReadOnlyBooleanProperty

    Permalink

    Indicates that this Node and its subnodes requires a layout pass on the next pulse.

    Indicates that this Node and its subnodes requires a layout pass on the next pulse.

    Definition Classes
    Parent
  122. def nodeOrientation: ObjectProperty[NodeOrientation]

    Permalink

    Node orientation describes the flow of visual data within a node.

    Node orientation describes the flow of visual data within a node.

    Definition Classes
    Node
  123. def nodeOrientation_=(v: NodeOrientation): Unit

    Permalink
    Definition Classes
    Node
  124. final def notify(): Unit

    Permalink
    Definition Classes
    AnyRef
  125. final def notifyAll(): Unit

    Permalink
    Definition Classes
    AnyRef
  126. def onContextMenuRequested: ObjectProperty[EventHandler[_ >: ContextMenuEvent]]

    Permalink

    Defines a function to be called when a context menu has been requested on this Node.

    Defines a function to be called when a context menu has been requested on this Node.

    Definition Classes
    Node
  127. def onContextMenuRequested_=(v: EventHandler[_ >: ContextMenuEvent]): Unit

    Permalink
    Definition Classes
    Node
  128. def onDragDetected: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Permalink

    Defines a function to be called when drag gesture has been detected.

    Defines a function to be called when drag gesture has been detected.

    Definition Classes
    Node
  129. def onDragDetected_=(v: EventHandler[_ >: MouseEvent]): Unit

    Permalink
    Definition Classes
    Node
  130. def onDragDone: ObjectProperty[EventHandler[_ >: DragEvent]]

    Permalink

    Defines a function to be called when this Node is a drag and drop gesture source after its data has been dropped on a drop target.

    Defines a function to be called when this Node is a drag and drop gesture source after its data has been dropped on a drop target.

    Definition Classes
    Node
  131. def onDragDone_=(v: EventHandler[_ >: DragEvent]): Unit

    Permalink
    Definition Classes
    Node
  132. def onDragDropped: ObjectProperty[EventHandler[_ >: DragEvent]]

    Permalink

    Defines a function to be called when the mouse button is released on this Node during drag and drop gesture.

    Defines a function to be called when the mouse button is released on this Node during drag and drop gesture.

    Definition Classes
    Node
  133. def onDragDropped_=(v: EventHandler[_ >: DragEvent]): Unit

    Permalink
    Definition Classes
    Node
  134. def onDragEntered: ObjectProperty[EventHandler[_ >: DragEvent]]

    Permalink

    Defines a function to be called when drag gesture enters this Node.

    Defines a function to be called when drag gesture enters this Node.

    Definition Classes
    Node
  135. def onDragEntered_=(v: EventHandler[_ >: DragEvent]): Unit

    Permalink
    Definition Classes
    Node
  136. def onDragExited: ObjectProperty[EventHandler[_ >: DragEvent]]

    Permalink

    Defines a function to be called when drag gesture exits this Node.

    Defines a function to be called when drag gesture exits this Node.

    Definition Classes
    Node
  137. def onDragExited_=(v: EventHandler[_ >: DragEvent]): Unit

    Permalink
    Definition Classes
    Node
  138. def onDragOver: ObjectProperty[EventHandler[_ >: DragEvent]]

    Permalink

    Defines a function to be called when drag gesture progresses within this Node.

    Defines a function to be called when drag gesture progresses within this Node.

    Definition Classes
    Node
  139. def onDragOver_=(v: EventHandler[_ >: DragEvent]): Unit

    Permalink
    Definition Classes
    Node
  140. def onInputMethodTextChanged: ObjectProperty[EventHandler[_ >: InputMethodEvent]]

    Permalink

    Defines a function to be called when this Node has input focus and the input method text has changed.

    Defines a function to be called when this Node has input focus and the input method text has changed.

    Definition Classes
    Node
  141. def onInputMethodTextChanged_=(v: EventHandler[_ >: InputMethodEvent]): Unit

    Permalink
    Definition Classes
    Node
  142. def onKeyPressed: ObjectProperty[EventHandler[_ >: KeyEvent]]

    Permalink

    Defines a function to be called when this Node or its child Node has input focus and a key has been pressed.

    Defines a function to be called when this Node or its child Node has input focus and a key has been pressed.

    Definition Classes
    Node
  143. def onKeyPressed_=(v: EventHandler[_ >: KeyEvent]): Unit

    Permalink
    Definition Classes
    Node
  144. def onKeyReleased: ObjectProperty[EventHandler[_ >: KeyEvent]]

    Permalink

    Defines a function to be called when this Node or its child Node has input focus and a key has been released.

    Defines a function to be called when this Node or its child Node has input focus and a key has been released.

    Definition Classes
    Node
  145. def onKeyReleased_=(v: EventHandler[_ >: KeyEvent]): Unit

    Permalink
    Definition Classes
    Node
  146. def onKeyTyped: ObjectProperty[EventHandler[_ >: KeyEvent]]

    Permalink

    Defines a function to be called when this Node or its child Node has input focus and a key has been typed.

    Defines a function to be called when this Node or its child Node has input focus and a key has been typed.

    Definition Classes
    Node
  147. def onKeyTyped_=(v: EventHandler[_ >: KeyEvent]): Unit

    Permalink
    Definition Classes
    Node
  148. def onMouseClicked: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Permalink

    Defines a function to be called when a mouse button has been clicked (pressed and released) on this Node.

    Defines a function to be called when a mouse button has been clicked (pressed and released) on this Node.

    Definition Classes
    Node
  149. def onMouseClicked_=(v: EventHandler[_ >: MouseEvent]): Unit

    Permalink
    Definition Classes
    Node
  150. def onMouseDragEntered: ObjectProperty[EventHandler[_ >: MouseDragEvent]]

    Permalink

    Defines a function to be called when a full press-drag-release gesture enters this Node.

    Defines a function to be called when a full press-drag-release gesture enters this Node.

    Definition Classes
    Node
  151. def onMouseDragEntered_=(v: EventHandler[_ >: MouseDragEvent]): Unit

    Permalink
    Definition Classes
    Node
  152. def onMouseDragExited: ObjectProperty[EventHandler[_ >: MouseDragEvent]]

    Permalink

    Defines a function to be called when a full press-drag-release gesture leaves this Node.

    Defines a function to be called when a full press-drag-release gesture leaves this Node.

    Definition Classes
    Node
  153. def onMouseDragExited_=(v: EventHandler[_ >: MouseDragEvent]): Unit

    Permalink
    Definition Classes
    Node
  154. def onMouseDragOver: ObjectProperty[EventHandler[_ >: MouseDragEvent]]

    Permalink

    Defines a function to be called when a full press-drag-release gesture progresses within this Node.

    Defines a function to be called when a full press-drag-release gesture progresses within this Node.

    Definition Classes
    Node
  155. def onMouseDragOver_=(v: EventHandler[_ >: MouseDragEvent]): Unit

    Permalink
    Definition Classes
    Node
  156. def onMouseDragReleased: ObjectProperty[EventHandler[_ >: MouseDragEvent]]

    Permalink

    Defines a function to be called when a full press-drag-release gesture ends (by releasing mouse button) within this Node.

    Defines a function to be called when a full press-drag-release gesture ends (by releasing mouse button) within this Node.

    Definition Classes
    Node
  157. def onMouseDragReleased_=(v: EventHandler[_ >: MouseDragEvent]): Unit

    Permalink
    Definition Classes
    Node
  158. def onMouseDragged: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Permalink

    Defines a function to be called when a mouse button is pressed on this Node and then dragged.

    Defines a function to be called when a mouse button is pressed on this Node and then dragged.

    Definition Classes
    Node
  159. def onMouseDragged_=(v: EventHandler[_ >: MouseEvent]): Unit

    Permalink
    Definition Classes
    Node
  160. def onMouseEntered: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Permalink

    Defines a function to be called when the mouse enters this Node.

    Defines a function to be called when the mouse enters this Node.

    Definition Classes
    Node
  161. def onMouseEntered_=(v: EventHandler[_ >: MouseEvent]): Unit

    Permalink
    Definition Classes
    Node
  162. def onMouseExited: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Permalink

    Defines a function to be called when the mouse exits this Node.

    Defines a function to be called when the mouse exits this Node.

    Definition Classes
    Node
  163. def onMouseExited_=(v: EventHandler[_ >: MouseEvent]): Unit

    Permalink
    Definition Classes
    Node
  164. def onMouseMoved: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Permalink
    Definition Classes
    Node
  165. def onMouseMoved_=(v: EventHandler[_ >: MouseEvent]): Unit

    Permalink
    Definition Classes
    Node
  166. def onMousePressed: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Permalink

    Defines a function to be called when a mouse button has been pressed on this Node.

    Defines a function to be called when a mouse button has been pressed on this Node.

    Definition Classes
    Node
  167. def onMousePressed_=(v: EventHandler[_ >: MouseEvent]): Unit

    Permalink
    Definition Classes
    Node
  168. def onMouseReleased: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Permalink

    Defines a function to be called when a mouse button has been released on this Node.

    Defines a function to be called when a mouse button has been released on this Node.

    Definition Classes
    Node
  169. def onMouseReleased_=(v: EventHandler[_ >: MouseEvent]): Unit

    Permalink
    Definition Classes
    Node
  170. def onRotate: ObjectProperty[EventHandler[_ >: RotateEvent]]

    Permalink

    Defines a function to be called when user performs a rotation action.

    Defines a function to be called when user performs a rotation action.

    Definition Classes
    Node
    Since

    2.2

  171. def onRotate_=(v: EventHandler[_ >: RotateEvent]): Unit

    Permalink
    Definition Classes
    Node
  172. def onRotationFinished: ObjectProperty[EventHandler[_ >: RotateEvent]]

    Permalink

    Defines a function to be called when a rotation gesture ends.

    Defines a function to be called when a rotation gesture ends.

    Definition Classes
    Node
    Since

    2.2

  173. def onRotationFinished_=(v: EventHandler[_ >: RotateEvent]): Unit

    Permalink
    Definition Classes
    Node
  174. def onRotationStarted: ObjectProperty[EventHandler[_ >: RotateEvent]]

    Permalink

    Defines a function to be called when a rotation gesture starts.

    Defines a function to be called when a rotation gesture starts.

    Definition Classes
    Node
    Since

    2.2

  175. def onRotationStarted_=(v: EventHandler[_ >: RotateEvent]): Unit

    Permalink
    Definition Classes
    Node
  176. def onScroll: ObjectProperty[EventHandler[_ >: ScrollEvent]]

    Permalink

    Defines a function to be called when user performs a scrolling action.

    Defines a function to be called when user performs a scrolling action.

    Definition Classes
    Node
  177. def onScrollFinished: ObjectProperty[EventHandler[_ >: ScrollEvent]]

    Permalink

    Defines a function to be called when a Scroll gesture ends.

    Defines a function to be called when a Scroll gesture ends.

    Definition Classes
    Node
    Since

    2.2

  178. def onScrollFinished_=(v: EventHandler[_ >: ScrollEvent]): Unit

    Permalink
    Definition Classes
    Node
  179. def onScrollStarted: ObjectProperty[EventHandler[_ >: ScrollEvent]]

    Permalink

    Defines a function to be called when a Scroll gesture starts.

    Defines a function to be called when a Scroll gesture starts.

    Definition Classes
    Node
    Since

    2.2

  180. def onScrollStarted_=(v: EventHandler[_ >: ScrollEvent]): Unit

    Permalink
    Definition Classes
    Node
  181. def onScroll_=(v: EventHandler[_ >: ScrollEvent]): Unit

    Permalink
    Definition Classes
    Node
  182. def onSwipeDown: ObjectProperty[EventHandler[_ >: SwipeEvent]]

    Permalink

    Defines a function to be called when a Swipe Down gesture starts.

    Defines a function to be called when a Swipe Down gesture starts.

    Definition Classes
    Node
    Since

    2.2

  183. def onSwipeDown_=(v: EventHandler[_ >: SwipeEvent]): Unit

    Permalink
    Definition Classes
    Node
  184. def onSwipeLeft: ObjectProperty[EventHandler[_ >: SwipeEvent]]

    Permalink

    Defines a function to be called when a Swipe Down gesture starts.

    Defines a function to be called when a Swipe Down gesture starts.

    Definition Classes
    Node
    Since

    2.2

  185. def onSwipeLeft_=(v: EventHandler[_ >: SwipeEvent]): Unit

    Permalink
    Definition Classes
    Node
  186. def onSwipeRight: ObjectProperty[EventHandler[_ >: SwipeEvent]]

    Permalink

    Defines a function to be called when a Swipe Right gesture starts.

    Defines a function to be called when a Swipe Right gesture starts.

    Definition Classes
    Node
    Since

    2.2

  187. def onSwipeRight_=(v: EventHandler[_ >: SwipeEvent]): Unit

    Permalink
    Definition Classes
    Node
  188. def onSwipeUp: ObjectProperty[EventHandler[_ >: SwipeEvent]]

    Permalink

    Defines a function to be called when a Swipe Up gesture starts.

    Defines a function to be called when a Swipe Up gesture starts.

    Definition Classes
    Node
    Since

    2.2

  189. def onSwipeUp_=(v: EventHandler[_ >: SwipeEvent]): Unit

    Permalink
    Definition Classes
    Node
  190. def onTouchMoved: ObjectProperty[EventHandler[_ >: TouchEvent]]

    Permalink

    Defines a function to be called when user performs a Touch Moved action.

    Defines a function to be called when user performs a Touch Moved action.

    Definition Classes
    Node
    Since

    2.2

  191. def onTouchMoved_=(v: EventHandler[_ >: TouchEvent]): Unit

    Permalink
    Definition Classes
    Node
  192. def onTouchPressed: ObjectProperty[EventHandler[_ >: TouchEvent]]

    Permalink

    Defines a function to be called when user performs a Touch Pressed action.

    Defines a function to be called when user performs a Touch Pressed action.

    Definition Classes
    Node
    Since

    2.2

  193. def onTouchPressed_=(v: EventHandler[_ >: TouchEvent]): Unit

    Permalink
    Definition Classes
    Node
  194. def onTouchReleased: ObjectProperty[EventHandler[_ >: TouchEvent]]

    Permalink

    Defines a function to be called when user performs a Touch Released action.

    Defines a function to be called when user performs a Touch Released action.

    Definition Classes
    Node
    Since

    2.2

  195. def onTouchReleased_=(v: EventHandler[_ >: TouchEvent]): Unit

    Permalink
    Definition Classes
    Node
  196. def onTouchStationary: ObjectProperty[EventHandler[_ >: TouchEvent]]

    Permalink

    Defines a function to be called when user performs a Touch Stationary action.

    Defines a function to be called when user performs a Touch Stationary action.

    Definition Classes
    Node
    Since

    2.2

  197. def onTouchStationary_=(v: EventHandler[_ >: TouchEvent]): Unit

    Permalink
    Definition Classes
    Node
  198. def onZoom: ObjectProperty[EventHandler[_ >: ZoomEvent]]

    Permalink

    Defines a function to be called when user performs a Touch action.

    Defines a function to be called when user performs a Touch action.

    Definition Classes
    Node
    Since

    2.2

  199. def onZoomFinished: ObjectProperty[EventHandler[_ >: ZoomEvent]]

    Permalink

    Defines a function to be called when a Zoom gesture ends.

    Defines a function to be called when a Zoom gesture ends.

    Definition Classes
    Node
    Since

    2.2

  200. def onZoomFinished_=(v: EventHandler[_ >: ZoomEvent]): Unit

    Permalink
    Definition Classes
    Node
  201. def onZoomStarted: ObjectProperty[EventHandler[_ >: ZoomEvent]]

    Permalink

    Defines a function to be called when a Zoom gesture starts.

    Defines a function to be called when a Zoom gesture starts.

    Definition Classes
    Node
    Since

    2.2

  202. def onZoomStarted_=(v: EventHandler[_ >: ZoomEvent]): Unit

    Permalink
    Definition Classes
    Node
  203. def onZoom_=(v: EventHandler[_ >: ZoomEvent]): Unit

    Permalink
    Definition Classes
    Node
  204. def opacity: DoubleProperty

    Permalink

    Specifies how opaque (that is, solid) the Node appears.

    Specifies how opaque (that is, solid) the Node appears.

    Definition Classes
    Node
  205. def opacity_=(v: Double): Unit

    Permalink
    Definition Classes
    Node
  206. def opaqueInsets: ObjectProperty[Insets]

    Permalink

    Defines the area of the region within which completely opaque pixels are drawn.

    Defines the area of the region within which completely opaque pixels are drawn.

    Definition Classes
    Region
  207. def opaqueInsets_=(v: Insets): Unit

    Permalink
    Definition Classes
    Region
  208. def padding: ObjectProperty[Insets]

    Permalink

    The top,right,bottom,left padding around the region's content.

    The top,right,bottom,left padding around the region's content.

    Definition Classes
    Region
  209. def padding_=(v: Insets): Unit

    Permalink
    Definition Classes
    Region
  210. def parent: ReadOnlyObjectProperty[javafx.scene.Parent]

    Permalink

    The parent of this Node.

    The parent of this Node.

    Definition Classes
    Node
  211. def parentToLocal(parentPoint: Point2D): Point2D

    Permalink

    Transforms a point from the coordinate space of the parent into the local coordinate space of this Node.

    Transforms a point from the coordinate space of the parent into the local coordinate space of this Node.

    Definition Classes
    Node
  212. def parentToLocal(parentX: Double, parentY: Double): Point2D

    Permalink

    Transforms a point from the coordinate space of the parent into the local coordinate space of this Node.

    Transforms a point from the coordinate space of the parent into the local coordinate space of this Node.

    Definition Classes
    Node
  213. def parentToLocal(parentBounds: Bounds): Bounds

    Permalink

    Transforms a rectangle from the coordinate space of the parent into the local coordinate space of this Node.

    Transforms a rectangle from the coordinate space of the parent into the local coordinate space of this Node.

    Definition Classes
    Node
  214. def pickOnBounds: BooleanProperty

    Permalink

    Defines how the picking computation is done for this node when triggered by a MouseEvent or a contains function call.

    Defines how the picking computation is done for this node when triggered by a MouseEvent or a contains function call.

    Definition Classes
    Node
  215. def pickOnBounds_=(v: Boolean): Unit

    Permalink
    Definition Classes
    Node
  216. def prefHeight: DoubleProperty

    Permalink

    Property for overriding the region's computed preferred height.

    Property for overriding the region's computed preferred height.

    Definition Classes
    Region
  217. def prefHeight_=(v: Double): Unit

    Permalink
    Definition Classes
    Region
  218. def prefWidth: DoubleProperty

    Permalink

    Property for overriding the region's computed preferred width.

    Property for overriding the region's computed preferred width.

    Definition Classes
    Region
  219. def prefWidth_=(v: Double): Unit

    Permalink
    Definition Classes
    Region
  220. def pressed: ReadOnlyBooleanProperty

    Permalink

    Whether or not the Node is pressed.

    Whether or not the Node is pressed.

    Definition Classes
    Node
  221. def progress: DoubleProperty

    Permalink

    The actual progress of the ProgressIndicator.

    The actual progress of the ProgressIndicator.

    Definition Classes
    ProgressIndicator
  222. def progress_=(v: Double): Unit

    Permalink
    Definition Classes
    ProgressIndicator
  223. def pseudoClassStates: ObservableSet[PseudoClass]

    Permalink

    The pseudo-class state of this Styleable.

    The pseudo-class state of this Styleable.

    Definition Classes
    Styleable
  224. def relocate(x: Double, y: Double): Unit

    Permalink

    Sets the node's layoutX and layoutY translation properties in order to relocate this node to the x,y location in the parent.

    Sets the node's layoutX and layoutY translation properties in order to relocate this node to the x,y location in the parent.

    Definition Classes
    Node
  225. def removeEventFilter[E <: Event](eventType: EventType[E], eventHandler: EventHandler[_ >: E]): Unit

    Permalink

    Unregisters a previously registered event filter from this task.

    Unregisters a previously registered event filter from this task. One filter might have been registered for different event types, so the caller needs to specify the particular event type from which to unregister the filter.

    E

    Event class

    eventType

    the event type from which to unregister

    eventHandler

    the filter to unregister

    Definition Classes
    EventHandlerDelegate
  226. def removeEventHandler[E <: Event](eventType: EventType[E], eventHandler: EventHandler[_ >: E]): Unit

    Permalink

    Unregisters a previously registered event handler from this task.

    Unregisters a previously registered event handler from this task. One handler might have been registered for different event types, so the caller needs to specify the particular event type from which to unregister the handler.

    E

    Event class

    eventType

    the event type from which to unregister

    eventHandler

    the handler to unregister

    Definition Classes
    EventHandlerDelegate
  227. def requestFocus(): Unit

    Permalink

    Requests that this Node get the input focus, and that this Node's top-level ancestor become the focused window.

    Requests that this Node get the input focus, and that this Node's top-level ancestor become the focused window.

    Definition Classes
    Node
  228. def resize(width: Double, height: Double): Unit

    Permalink

    Invoked by the region's parent during layout to set the region's width and height.

    Invoked by the region's parent during layout to set the region's width and height.

    Definition Classes
    RegionNode
  229. def resize: Boolean

    Permalink

    Returns true since all Regions are resizable.

    Returns true since all Regions are resizable.

    Definition Classes
    Region
  230. def resizeRelocate(x: Double, y: Double, width: Double, height: Double): Unit

    Permalink

    If the node is resizable, will set its layout bounds to the specified width and height.

    If the node is resizable, will set its layout bounds to the specified width and height.

    Definition Classes
    Node
  231. def rotate: DoubleProperty

    Permalink

    Defines the angle of rotation about the Node's center, measured in degrees.

    Defines the angle of rotation about the Node's center, measured in degrees.

    Definition Classes
    Node
  232. def rotate_=(v: Double): Unit

    Permalink
    Definition Classes
    Node
  233. def rotationAxis: ObjectProperty[Point3D]

    Permalink

    Defines the axis of rotation of this Node.

    Defines the axis of rotation of this Node.

    Definition Classes
    Node
  234. def rotationAxis_=(v: Point3D): Unit

    Permalink
    Definition Classes
    Node
  235. def scaleShape: BooleanProperty

    Permalink

    Specifies whether the shape, if defined, is scaled to match the size of the Region.

    Specifies whether the shape, if defined, is scaled to match the size of the Region.

    Definition Classes
    Region
  236. def scaleShape_=(v: Boolean): Unit

    Permalink
    Definition Classes
    Region
  237. def scaleX: DoubleProperty

    Permalink

    Defines the factor by which coordinates are scaled about the center of the object along the X axis of this Node.

    Defines the factor by which coordinates are scaled about the center of the object along the X axis of this Node.

    Definition Classes
    Node
  238. def scaleX_=(v: Double): Unit

    Permalink
    Definition Classes
    Node
  239. def scaleY: DoubleProperty

    Permalink

    Defines the factor by which coordinates are scaled about the center of the object along the Y axis of this Node.

    Defines the factor by which coordinates are scaled about the center of the object along the Y axis of this Node.

    Definition Classes
    Node
  240. def scaleY_=(v: Double): Unit

    Permalink
    Definition Classes
    Node
  241. def scaleZ: DoubleProperty

    Permalink

    Defines the factor by which coordinates are scaled about the center of the object along the Z axis of this Node.

    Defines the factor by which coordinates are scaled about the center of the object along the Z axis of this Node.

    Definition Classes
    Node
  242. def scaleZ_=(v: Double): Unit

    Permalink
    Definition Classes
    Node
  243. def scene: ReadOnlyObjectProperty[javafx.scene.Scene]

    Permalink

    The Scene that this Node is part of.

    The Scene that this Node is part of.

    Definition Classes
    Node
  244. def sceneToLocal(scenePoint: Point2D): Point2D

    Permalink

    Transforms a point from the coordinate space of the Scene into the local coordinate space of this Node.

    Transforms a point from the coordinate space of the Scene into the local coordinate space of this Node.

    Definition Classes
    Node
  245. def sceneToLocal(sceneX: Double, sceneY: Double): Point2D

    Permalink

    Transforms a point from the coordinate space of the Scene into the local coordinate space of this Node.

    Transforms a point from the coordinate space of the Scene into the local coordinate space of this Node.

    Definition Classes
    Node
  246. def sceneToLocal(sceneBounds: Bounds): Bounds

    Permalink

    Transforms a rectangle from the coordinate space of the Scene into the local coordinate space of this Node.

    Transforms a rectangle from the coordinate space of the Scene into the local coordinate space of this Node.

    Definition Classes
    Node
  247. def shape: ObjectProperty[Shape]

    Permalink

    When specified, the shape will cause the region to be rendered as the specified shape rather than as a rounded rectangle.

    When specified, the shape will cause the region to be rendered as the specified shape rather than as a rounded rectangle.

    Definition Classes
    Region
  248. def shape_=(v: Shape): Unit

    Permalink
    Definition Classes
    Region
  249. def skin: ObjectProperty[javafx.scene.control.Skin[_]]

    Permalink

    Skin is responsible for rendering this Control.

    Skin is responsible for rendering this Control.

    Definition Classes
    Skinnable
  250. def skin_=(v: Skin[_]): Unit

    Permalink
    Definition Classes
    Skinnable
  251. def snapToPixel: BooleanProperty

    Permalink

    Defines whether this region rounds position/spacing and cell size values to pixel boundaries when laying out its children.

    Defines whether this region rounds position/spacing and cell size values to pixel boundaries when laying out its children.

    Definition Classes
    Region
  252. def snapToPixel_=(v: Boolean): Unit

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    Definition Classes
    Region
  253. def snapshot(callback: (SnapshotResult) ⇒ Unit, params: SnapshotParameters, image: WritableImage): Unit

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    Takes a snapshot of this node at the next frame and calls the specified callback method when the image is ready.

    Takes a snapshot of this node at the next frame and calls the specified callback method when the image is ready. Arguments params and image can be null.

    Definition Classes
    Node
  254. def snapshot(params: SnapshotParameters, image: WritableImage): WritableImage

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    Takes a snapshot of this node and returns the rendered image when it is ready.

    Takes a snapshot of this node and returns the rendered image when it is ready.

    Definition Classes
    Node
  255. def startDragAndDrop(transferModes: TransferMode*): Dragboard

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    Confirms a potential drag and drop gesture that is recognized over this Node.

    Confirms a potential drag and drop gesture that is recognized over this Node.

    Definition Classes
    Node
  256. def startFullDrag(): Unit

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    Starts a full press-drag-release gesture with this node as gesture source.

    Starts a full press-drag-release gesture with this node as gesture source.

    Definition Classes
    Node
  257. def style: StringProperty

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    A string representation of the CSS style associated with this specific Node.

    A string representation of the CSS style associated with this specific Node.

    Definition Classes
    Node
  258. def styleClass: ObservableBuffer[String]

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    A list of String identifiers which can be used to logically group Nodes, specifically for an external style engine.

    A list of String identifiers which can be used to logically group Nodes, specifically for an external style engine.

    Definition Classes
    Styleable
  259. def styleClass_=(c: Iterable[String]): Unit

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    Sets the list of CSS styles classes, replacing the prior content.

    Sets the list of CSS styles classes, replacing the prior content. If you want append to current content, use add or similar.

    c

    list of CSS styles classes to replace prior content.

    Definition Classes
    Node
  260. def style_=(v: String): Unit

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    Definition Classes
    Node
  261. def styleableParent: Styleable

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    The parent of this Styleable, or null if there is no parent.

    The parent of this Styleable, or null if there is no parent.

    Definition Classes
    Styleable
  262. def stylesheets: ObservableList[String]

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    Gets an observable list of string URLs linking to the stylesheets to use with this Parent's contents.

    Gets an observable list of string URLs linking to the stylesheets to use with this Parent's contents.

    Definition Classes
    Parent
  263. def stylesheets_=(c: Iterable[String]): Unit

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    Sets the list of stylesheets URLs, replacing the prior content.

    Sets the list of stylesheets URLs, replacing the prior content. If you want append to current content, use add or similar.

    c

    list of stylesheets URLs to replace prior content.

    Definition Classes
    Parent
  264. final def synchronized[T0](arg0: ⇒ T0): T0

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    Definition Classes
    AnyRef
  265. def toBack(): Unit

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    Moves this Node to the back of its sibling nodes in terms of z-order.

    Moves this Node to the back of its sibling nodes in terms of z-order.

    Definition Classes
    Node
  266. def toFront(): Unit

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    Moves this Node to the front of its sibling nodes in terms of z-order.

    Moves this Node to the front of its sibling nodes in terms of z-order.

    Definition Classes
    Node
  267. def toString(): String

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    returns

    Returns the original delegate's toString() adding a [SFX] prefix.

    Definition Classes
    SFXDelegate → AnyRef → Any
  268. def tooltip: ObjectProperty[javafx.scene.control.Tooltip]

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    The ToolTip for this control.

    The ToolTip for this control.

    Definition Classes
    Control
  269. def tooltip_=(v: Tooltip): Unit

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    Definition Classes
    Control
  270. def transforms: ObservableList[Transform]

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    Defines the ObservableList of Transform objects to be applied to this Node.

    Defines the ObservableList of Transform objects to be applied to this Node.

    Definition Classes
    Node
  271. def transforms_=(c: Iterable[Transform]): Unit

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    Sets the list of transforms, replacing the prior content.

    Sets the list of transforms, replacing the prior content. If you want append to current content, use add or similar.

    c

    list of transforms to replace prior content.

    Definition Classes
    Node
  272. def translateX: DoubleProperty

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    Defines the x coordinate of the translation that is added to this Node's transform.

    Defines the x coordinate of the translation that is added to this Node's transform.

    Definition Classes
    Node
  273. def translateX_=(v: Double): Unit

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    Definition Classes
    Node
  274. def translateY: DoubleProperty

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    Defines the y coordinate of the translation that is added to this Node's transform.

    Defines the y coordinate of the translation that is added to this Node's transform.

    Definition Classes
    Node
  275. def translateY_=(v: Double): Unit

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    Definition Classes
    Node
  276. def translateZ: DoubleProperty

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    Defines the Z coordinate of the translation that is added to the transformed coordinates of this Node.

    Defines the Z coordinate of the translation that is added to the transformed coordinates of this Node.

    Definition Classes
    Node
  277. def translateZ_=(v: Double): Unit

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    Definition Classes
    Node
  278. def typeSelector: String

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    The type of this Styleable that is to be used in selector matching.

    The type of this Styleable that is to be used in selector matching.

    Definition Classes
    Styleable
  279. def userData: AnyRef

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    Returns a previously set Object property, or null if no such property has been set using the setUserData(AnyRef) method.

    Returns a previously set Object property, or null if no such property has been set using the setUserData(AnyRef) method.

    Definition Classes
    Node
  280. def userData_=(v: AnyRef): Unit

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    Definition Classes
    Node
  281. def vgrow: Priority

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    Pseudo-property that returns this Node's vgrow constraint if set.

    Pseudo-property that returns this Node's vgrow constraint if set.

    returns

    the vertical grow priority for the child or null if no priority was set

    Definition Classes
    Node
  282. def vgrow_=(p: Priority): Unit

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    Sets the vertical grow priority for this Node inside its parent.

    Sets the vertical grow priority for this Node inside its parent. Setting the value to null will remove the constraint. Internally it calls setVgrow(Node, Priority) static method from JavaFX's GridPane and VBox besides fill this Node's "vgrow" property.

    p

    the vertical grow priority for this Node

    Definition Classes
    Node
  283. def visible: BooleanProperty

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    Specifies whether this Node and any subnodes should be rendered as part of the scene graph.

    Specifies whether this Node and any subnodes should be rendered as part of the scene graph.

    Definition Classes
    Node
  284. def visible_=(v: Boolean): Unit

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    Definition Classes
    Node
  285. final def wait(): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  286. final def wait(arg0: Long, arg1: Int): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  287. final def wait(arg0: Long): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  288. def width: ReadOnlyDoubleProperty

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    The width of this resizable node.

    The width of this resizable node.

    Definition Classes
    Region

Inherited from ProgressIndicator

Inherited from Control

Inherited from Skinnable

Inherited from Region

Inherited from Parent

Inherited from Node

Inherited from Styleable

Inherited from SFXDelegate[javafx.scene.control.ProgressBar]

Inherited from EventHandlerDelegate

Inherited from AnyRef

Inherited from Any

Ungrouped