scalafx.scene.layout

GridPane

Related Docs: object GridPane | package layout

class GridPane extends Pane with AlignmentDelegate[javafx.scene.layout.GridPane] with SFXDelegate[javafx.scene.layout.GridPane]

Wraps http://docs.oracle.com/javafx/2/api/javafx/scene/layout/GridPane.html

Source
GridPane.scala
Linear Supertypes
AlignmentDelegate[javafx.scene.layout.GridPane], Pane, Region, Parent, Node, SFXDelegate[javafx.scene.layout.GridPane], EventHandlerDelegate, AnyRef, Any
Type Hierarchy Learn more about scaladoc diagrams
Ordering
  1. Alphabetic
  2. By inheritance
Inherited
  1. GridPane
  2. AlignmentDelegate
  3. Pane
  4. Region
  5. Parent
  6. Node
  7. SFXDelegate
  8. EventHandlerDelegate
  9. AnyRef
  10. Any
  1. Hide All
  2. Show all
Learn more about member selection
Visibility
  1. Public
  2. All

Instance Constructors

  1. new GridPane(delegate: javafx.scene.layout.GridPane = new jfxsl.GridPane)

Type Members

  1. type EventHandled = AnyRef { ... /* 5 definitions in type refinement */ }

    Definition Classes
    EventHandlerDelegate
  2. sealed trait FilterMagnet[J <: javafx.event.Event, S <: SFXDelegate[J]] extends AnyRef

    Trait implementing Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Trait implementing Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Definition Classes
    EventHandlerDelegate
  3. sealed trait HandlerMagnet[J <: javafx.event.Event, S <: SFXDelegate[J]] extends AnyRef

    Trait implementing Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Trait implementing Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Definition Classes
    EventHandlerDelegate

Value Members

  1. final def !=(arg0: Any): Boolean

    Definition Classes
    AnyRef → Any
  2. final def ##(): Int

    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean

    Definition Classes
    AnyRef → Any
  4. object FilterMagnet

    Companion object implementing Magnet Pattern Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Companion object implementing Magnet Pattern Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Definition Classes
    EventHandlerDelegate
  5. object HandlerMagnet

    Companion object implementing Magnet Pattern Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Companion object implementing Magnet Pattern Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"

    Definition Classes
    EventHandlerDelegate
  6. def add(child: Node, columnIndex: Int, rowIndex: Int, colspan: Int, rowspan: Int): Unit

    Adds a child to the gridpane at the specified column,row position and spans.

  7. def add(child: Node, columnIndex: Int, rowIndex: Int): Unit

    Adds a child to the gridpane at the specified column,row position.

  8. def addColumn(columnIndex: Int, children: javafx.scene.Node*): Unit

    Convenience method for placing the specified nodes sequentially in a given column of the gridpane.

  9. def addEventFilter[E <: Event](eventType: EventType[E], eventHandler: EventHandler[_ >: E]): Unit

    Registers an event filter to this task.

    Registers an event filter to this task. Registered event filters get an event before any associated event handlers.

    E

    Event class

    eventType

    the type of the events to receive by the filter

    eventHandler

    the filter to register that will filter event

    Definition Classes
    EventHandlerDelegate
  10. def addEventHandler[E <: Event](eventType: EventType[E], eventHandler: EventHandler[_ >: E]): Unit

    Registers an event handler to this task.

    Registers an event handler to this task. Any event filters are first processed, then the specified onFoo event handlers, and finally any event handlers registered by this method. As with other events in the scene graph, if an event is consumed, it will not continue dispatching.

    E

    Event class

    eventType

    the type of the events to receive by the handler

    eventHandler

    the handler to register that will manipulate event

    Definition Classes
    EventHandlerDelegate
  11. def addRow(rowIndex: Int, children: javafx.scene.Node*): Unit

    Convenience method for placing the specified nodes sequentially in a given row of the gridpane.

  12. def alignment: ObjectProperty[Pos]

    The overall alignment of children (or text) within the component's width and height.

    The overall alignment of children (or text) within the component's width and height.

    Definition Classes
    AlignmentDelegate
  13. def alignmentInParent: Pos

    Pseudo-property that indicates this Node position inside its respective parent.

    Pseudo-property that indicates this Node position inside its respective parent.

    Definition Classes
    Node
  14. def alignmentInParent_=(p: Pos): Unit

    Sets this Node's alignment constraint inside its Parent.

    Sets this Node's alignment constraint inside its Parent. If set, will override the Parent's default alignment. Setting the value to null will remove the constraint. Internally it calls setAlignment(Node, Pos) static method JavaFX's BorderPane, StackPane and TilePane. Furthermore, it is set halignment and valignment property (using JavaFX Node's getProperties()) and called javafx.geometry.HPos) setHalignment and javafx.geometry.VPos) setValignment static methods from GridPane; this time using hpos and vpos from Pos argument. Besides, it sets this node alignment property towards JavaFX Node's getProperties() and setAlignment static method from

    Do not confuse with alignment property from scalafx.delegate.AlignmentDelegate! It refers to alignment inside element, while alignmentInParent refers to element's alignment inside its parent.

    p

    New node's Position

    Definition Classes
    Node
  15. def alignment_=(v: Pos): Unit

    Definition Classes
    AlignmentDelegate
  16. final def asInstanceOf[T0]: T0

    Definition Classes
    Any
  17. def autosize(): Unit

    If the node is resizable, will set its layout bounds to its current preferred width and height.

    If the node is resizable, will set its layout bounds to its current preferred width and height.

    Definition Classes
    Node
  18. def baselineOffset: Double

    The 'alphabetic' (or 'roman') baseline offset from the node's layoutBounds.minY location that should be used when this node is being vertically aligned by baseline with other nodes.

    The 'alphabetic' (or 'roman') baseline offset from the node's layoutBounds.minY location that should be used when this node is being vertically aligned by baseline with other nodes.

    Definition Classes
    Node
  19. def blendMode: ObjectProperty[BlendMode]

    The BlendMode used to blend this individual node into the scene behind it.

    The BlendMode used to blend this individual node into the scene behind it.

    Definition Classes
    Node
  20. def blendMode_=(v: BlendMode): Unit

    Definition Classes
    Node
  21. def boundsInLocal: ReadOnlyObjectProperty[Bounds]

    The rectangular bounds of this Node in the node's untransformed local coordinate space.

    The rectangular bounds of this Node in the node's untransformed local coordinate space.

    Definition Classes
    Node
  22. def boundsInParent: ReadOnlyObjectProperty[Bounds]

    The rectangular bounds of this Node which include its transforms.

    The rectangular bounds of this Node which include its transforms.

    Definition Classes
    Node
  23. def buildEventDispatchChain(chain: EventDispatchChain): EventDispatchChain

    Construct an event dispatch chain for this target.

    Construct an event dispatch chain for this target.

    Definition Classes
    EventHandlerDelegate
  24. def cache: BooleanProperty

    A performance hint to the system to indicate that this Node should be cached as a bitmap.

    A performance hint to the system to indicate that this Node should be cached as a bitmap.

    Definition Classes
    Node
  25. def cacheHint: ObjectProperty[javafx.scene.CacheHint]

    Additional hint for controlling bitmap caching.

    Additional hint for controlling bitmap caching.

    Definition Classes
    Node
  26. def cacheHint_=(v: CacheHint): Unit

    Definition Classes
    Node
  27. def cache_=(v: Boolean): Unit

    Definition Classes
    Node
  28. def children: ObservableList[javafx.scene.Node]

    Gets the list of children of this Parent.

    Gets the list of children of this Parent.

    Definition Classes
    Pane
  29. def children_=(n: Node): Unit

    Sets a child, replacing the prior content.

    Sets a child, replacing the prior content. If you want append to current content, use add, += or similar.

    n

    Node to replace prior content.

    Definition Classes
    Pane
  30. def children_=(c: Iterable[Node]): Unit

    Sets the list of children, replacing the prior content.

    Sets the list of children, replacing the prior content. If you want append to current content, use add, += or similar.

    c

    list of children to replace prior content.

    Definition Classes
    Pane
  31. def clip: ObjectProperty[javafx.scene.Node]

    Specifies a Node to use to define the the clipping shape for this Node.

    Specifies a Node to use to define the the clipping shape for this Node.

    Definition Classes
    Node
  32. def clip_=(v: Node): Unit

    Definition Classes
    Node
  33. def clone(): AnyRef

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  34. def columnConstraints: ObservableList[javafx.scene.layout.ColumnConstraints]

    List of column constraints.

  35. def columnConstraints_=(c: Iterable[ColumnConstraints]): Unit

    Sets the list of column constraints, replacing the prior content.

    Sets the list of column constraints, replacing the prior content. If you want append to current content, use add or similar.

    c

    list of column constraints to replace prior content.

  36. def contains(localPoint: Point2D): Boolean

    Returns true if the given point (specified in the local coordinate space of this Node) is contained within the shape of this Node.

    Returns true if the given point (specified in the local coordinate space of this Node) is contained within the shape of this Node.

    Definition Classes
    Node
  37. def contains(localX: Double, localY: Double): Boolean

    Returns true if the given point (specified in the local coordinate space of this Node) is contained within the shape of this Node.

    Returns true if the given point (specified in the local coordinate space of this Node) is contained within the shape of this Node.

    Definition Classes
    Node
  38. def contentBias: Orientation

    Returns the orientation of a node's resizing bias for layout purposes.

  39. def cursor: ObjectProperty[javafx.scene.Cursor]

    Defines the mouse cursor for this Node and subnodes.

    Defines the mouse cursor for this Node and subnodes.

    Definition Classes
    Node
  40. def cursor_=(v: Cursor): Unit

    Definition Classes
    Node
  41. val delegate: javafx.scene.layout.GridPane

    JavaFX object to be wrapped.

    JavaFX object to be wrapped.

    Definition Classes
    GridPanePaneRegionParentNodeSFXDelegate
  42. def depthTest: ObjectProperty[javafx.scene.DepthTest]

    Indicates whether depth testing is used when rendering this node.

    Indicates whether depth testing is used when rendering this node.

    Definition Classes
    Node
  43. def depthTest_=(v: DepthTest): Unit

    Definition Classes
    Node
  44. def disable: BooleanProperty

    Sets the individual disabled state of this Node.

    Sets the individual disabled state of this Node.

    Definition Classes
    Node
  45. def disable_=(v: Boolean): Unit

    Definition Classes
    Node
  46. def disabled: ReadOnlyBooleanProperty

    Indicates whether or not this Node is disabled.

    Indicates whether or not this Node is disabled.

    Definition Classes
    Node
  47. def effect: ObjectProperty[Effect]

    Specifies an effect to apply to this Node.

    Specifies an effect to apply to this Node.

    Definition Classes
    Node
  48. def effect_=(v: Effect): Unit

    Definition Classes
    Node
  49. final def eq(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  50. def equals(ref: Any): Boolean

    Verifies if a object is equals to this delegate.

    Verifies if a object is equals to this delegate.

    ref

    Object to be compared.

    returns

    if the other object is equals to this delegate or not.

    Definition Classes
    SFXDelegate → AnyRef → Any
  51. def eventDispatcher: ObjectProperty[EventDispatcher]

    Specifies the event dispatcher for this node.

    Specifies the event dispatcher for this node.

    Definition Classes
    Node
  52. def eventDispatcher_=(v: EventDispatcher): Unit

    Definition Classes
    Node
  53. def eventHandlerDelegate: EventHandled

    Returns a object that implements scalafx.event.EventHandlerDelegate.EventHandled.

    Returns a object that implements scalafx.event.EventHandlerDelegate.EventHandled.

    Attributes
    protected
    Definition Classes
    NodeEventHandlerDelegate
  54. def filterEvent[J <: Event, S <: Event with SFXDelegate[J]](eventType: EventType[J])(filter: FilterMagnet[J, S]): Subscription

    Registers an event filter.

    Registers an event filter. Registered event filters get an event before any associated event handlers.

    Example of filtering mouse events

    pane.filterEvent(MouseEvent.Any) {
      me: MouseEvent => {
        me.eventType match {
          case MouseEvent.MousePressed => {
            ...
          }
          case MouseEvent.MouseDragged => {
            ...
          }
          case _ => {
            ...
          }
        }
      }
    }

    or

    pane.filterEvent(MouseEvent.Any) { () => println("Some mouse event handled") }
    J

    type JavaFX delegate of the event

    S

    ScalaFX type for J type wrapper.

    eventType

    type of events that will be handled.

    filter

    code handling the event, see examples above.

    Definition Classes
    EventHandlerDelegate
  55. def finalize(): Unit

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  56. def fireEvent(event: Event): Unit

    Fires the specified event.

    Fires the specified event.

    Definition Classes
    Node
  57. def focusTraversable: BooleanProperty

    Specifies whether this Node should be a part of focus traversal cycle.

    Specifies whether this Node should be a part of focus traversal cycle.

    Definition Classes
    Node
  58. def focusTraversable_=(v: Boolean): Unit

    Definition Classes
    Node
  59. def focused: ReadOnlyBooleanProperty

    Indicates whether this Node currently has the input focus.

    Indicates whether this Node currently has the input focus.

    Definition Classes
    Node
  60. final def getClass(): Class[_]

    Definition Classes
    AnyRef → Any
  61. def gridLinesVisible: BooleanProperty

    For debug purposes only: controls whether lines are displayed to show the gridpane's rows and columns.

  62. def gridLinesVisible_=(v: Boolean): Unit

  63. def handleEvent[J <: Event, S <: Event with SFXDelegate[J]](eventType: EventType[J])(handler: HandlerMagnet[J, S]): Subscription

    Registers an event handler.

    Registers an event handler. The handler is called when the node receives an Event of the specified type during the bubbling phase of event delivery.

    Example of handling mouse events

    pane.handleEvent(MouseEvent.Any) {
      me: MouseEvent => {
        me.eventType match {
          case MouseEvent.MousePressed => ...
          case MouseEvent.MouseDragged => ...
          case _                       => {}
        }
      }
    }

    or

    pane.handleEvent(MouseEvent.Any) { () => println("Some mouse event handled") }
    J

    type JavaFX delegate of the event

    S

    ScalaFX type for J type wrapper.

    eventType

    type of events that will be handled.

    handler

    code handling the event, see examples above.

    returns

    Returns a subscription that can be used to cancel/remove this event handler

    Definition Classes
    EventHandlerDelegate
  64. def hashCode(): Int

    returns

    The delegate hashcode

    Definition Classes
    SFXDelegate → AnyRef → Any
  65. def height: ReadOnlyDoubleProperty

    The height of this resizable node.

    The height of this resizable node.

    Definition Classes
    Region
  66. def hgap: DoubleProperty

    The width of the horizontal gaps between columns.

  67. def hgap_=(v: Double): Unit

  68. def hgrow: Priority

    Pseudo-property that returns this Node's hgrow constraint if set.

    Pseudo-property that returns this Node's hgrow constraint if set.

    returns

    the horizontal grow priority for the child or null if no priority was set

    Definition Classes
    Node
  69. def hgrow_=(p: Priority): Unit

    Sets the horizontal grow priority for this Node inside its parent.

    Sets the horizontal grow priority for this Node inside its parent. Setting the value to null will remove the constraint. Internally it calls setHgrow(Node, Priority) static method from JavaFX's GridPane and HBox besides fill this Node's "hgrow" property.

    p

    the horizontal grow priority for this Node

    Definition Classes
    Node
  70. def hover: ReadOnlyBooleanProperty

    Whether or not this Node is being hovered over.

    Whether or not this Node is being hovered over.

    Definition Classes
    Node
  71. def id: StringProperty

    The id of this Node.

    The id of this Node.

    Definition Classes
    Node
  72. def id_=(v: String): Unit

    Definition Classes
    Node
  73. def inputMethodRequests: ObjectProperty[InputMethodRequests]

    Property holding InputMethodRequests.

    Property holding InputMethodRequests.

    Definition Classes
    Node
  74. def inputMethodRequests_=(v: InputMethodRequests): Unit

    Definition Classes
    Node
  75. def insets: Insets

    Gets the space around content, which will include any borders plus padding if set.

    Gets the space around content, which will include any borders plus padding if set.

    Definition Classes
    Region
  76. def intersects(localX: Double, localY: Double, localWidth: Double, localHeight: Double): Boolean

    Returns true if the given rectangle (specified in the local coordinate space of this Node) intersects the shape of this Node.

    Returns true if the given rectangle (specified in the local coordinate space of this Node) intersects the shape of this Node.

    Definition Classes
    Node
  77. def intersects(localBounds: Bounds): Boolean

    Returns true if the given bounds (specified in the local coordinate space of this Node) intersects the shape of this Node.

    Returns true if the given bounds (specified in the local coordinate space of this Node) intersects the shape of this Node.

    Definition Classes
    Node
  78. final def isInstanceOf[T0]: Boolean

    Definition Classes
    Any
  79. def layoutBounds: ReadOnlyObjectProperty[Bounds]

    The rectangular bounds that should be used for layout calculations for this node.

    The rectangular bounds that should be used for layout calculations for this node.

    Definition Classes
    Node
  80. def layoutX: DoubleProperty

    Defines the x coordinate of the translation that is added to this Node's transform for the purpose of layout.

    Defines the x coordinate of the translation that is added to this Node's transform for the purpose of layout.

    Definition Classes
    Node
  81. def layoutX_=(v: Double): Unit

    Definition Classes
    Node
  82. def layoutY: DoubleProperty

    Defines the y coordinate of the translation that is added to this Node's transform for the purpose of layout.

    Defines the y coordinate of the translation that is added to this Node's transform for the purpose of layout.

    Definition Classes
    Node
  83. def layoutY_=(v: Double): Unit

    Definition Classes
    Node
  84. def localToParent(localPoint: Point2D): Point2D

    Transforms a point from the local coordinate space of this Node into the coordinate space of its parent.

    Transforms a point from the local coordinate space of this Node into the coordinate space of its parent.

    Definition Classes
    Node
  85. def localToParent(localX: Double, localY: Double): Point2D

    Transforms a point from the local coordinate space of this Node into the coordinate space of its parent.

    Transforms a point from the local coordinate space of this Node into the coordinate space of its parent.

    Definition Classes
    Node
  86. def localToParent(localBounds: Bounds): Bounds

    Transforms a bounds from the local coordinate space of this Node into the coordinate space of its parent.

    Transforms a bounds from the local coordinate space of this Node into the coordinate space of its parent.

    Definition Classes
    Node
  87. def localToParentTransform: Transform

    An affine transform that holds the computed local-to-parent transform.

    An affine transform that holds the computed local-to-parent transform. This is the concatenation of all transforms in this node, including all of the convenience transforms.

    Definition Classes
    Node
    Since

    2.2

  88. def localToScene(localPoint: Point2D): Point2D

    Transforms a point from the local coordinate space of this Node into the coordinate space of its Scene.

    Transforms a point from the local coordinate space of this Node into the coordinate space of its Scene.

    Definition Classes
    Node
  89. def localToScene(localX: Double, localY: Double): Point2D

    Transforms a point from the local coordinate space of this Node into the coordinate space of its Scene.

    Transforms a point from the local coordinate space of this Node into the coordinate space of its Scene.

    Definition Classes
    Node
  90. def localToScene(localBounds: Bounds): Bounds

    Transforms a bounds from the local coordinate space of this Node into the coordinate space of its Scene.

    Transforms a bounds from the local coordinate space of this Node into the coordinate space of its Scene.

    Definition Classes
    Node
  91. def localToSceneTransform: Transform

    An affine transform that holds the computed local-to-scene transform.

    An affine transform that holds the computed local-to-scene transform. This is the concatenation of all transforms in this node's parents and in this node, including all of the convenience transforms.

    Definition Classes
    Node
    Since

    2.2

  92. def lookup(selector: String): Node

    Finds this Node, or the first sub-node, based on the given CSS selector.

    Finds this Node, or the first sub-node, based on the given CSS selector.

    Definition Classes
    Node
  93. def lookupAll(selector: String): Set[javafx.scene.Node]

    Finds all Nodes, including this one and any children, which match the given CSS selector.

    Finds all Nodes, including this one and any children, which match the given CSS selector.

    Definition Classes
    Node
  94. def managed: BooleanProperty

    Defines whether or not this node's layout will be managed by it's parent.

    Defines whether or not this node's layout will be managed by it's parent.

    Definition Classes
    Node
  95. def managed_=(v: Boolean): Unit

    Definition Classes
    Node
  96. def margin: Insets

    Pseudo-property that returns this Node's margin constraint inside its Parent if set.

    Pseudo-property that returns this Node's margin constraint inside its Parent if set.

    returns

    this Node's margin constraint inside its Parent or null if no margin was set.

    Definition Classes
    Node
  97. def margin_=(i: Insets): Unit

    Sets this Node's margin constraint inside its Parent if set.

    Sets this Node's margin constraint inside its Parent if set. If set, the parent will layout the child with the margin space around it. Setting the value to null will remove the constraint. Internally it calls setMargin(Node, Insets) static method from JavaFX's BorderPane, FlowPane, GridPane, HBox, StackPane and VBox besides fill this Node's "margin" property.

    i

    The margin of space around this Node inside its parent.

    Definition Classes
    Node
  98. def maxHeight: DoubleProperty

    Property for overriding the region's computed maximum height.

    Property for overriding the region's computed maximum height.

    Definition Classes
    Region
  99. def maxHeight(width: Double): Double

    Returns the node's maximum height for use in layout calculations.

    Returns the node's maximum height for use in layout calculations.

    Definition Classes
    Node
  100. def maxHeight_=(v: Double): Unit

    Definition Classes
    Region
  101. def maxWidth: DoubleProperty

    Property for overriding the region's computed maximum width.

    Property for overriding the region's computed maximum width.

    Definition Classes
    Region
  102. def maxWidth(height: Double): Double

    Returns the node's maximum width for use in layout calculations.

    Returns the node's maximum width for use in layout calculations.

    Definition Classes
    Node
  103. def maxWidth_=(v: Double): Unit

    Definition Classes
    Region
  104. def minHeight: DoubleProperty

    Property for overriding the region's computed minimum height.

    Property for overriding the region's computed minimum height.

    Definition Classes
    Region
  105. def minHeight(width: Double): Double

    Returns the node's minimum height for use in layout calculations.

    Returns the node's minimum height for use in layout calculations.

    Definition Classes
    Node
  106. def minHeight_=(v: Double): Unit

    Definition Classes
    Region
  107. def minWidth: DoubleProperty

    Property for overriding the region's computed minimum width.

    Property for overriding the region's computed minimum width.

    Definition Classes
    Region
  108. def minWidth(height: Double): Double

    Returns the node's minimum width for use in layout calculations.

    Returns the node's minimum width for use in layout calculations.

    Definition Classes
    Node
  109. def minWidth_=(v: Double): Unit

    Definition Classes
    Region
  110. def mouseTransparent: BooleanProperty

    If true, this node (together with all its children) is completely transparent to mouse events.

    If true, this node (together with all its children) is completely transparent to mouse events.

    Definition Classes
    Node
  111. def mouseTransparent_=(v: Boolean): Unit

    Definition Classes
    Node
  112. final def ne(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  113. def needsLayout: ReadOnlyBooleanProperty

    Indicates that this Node and its subnodes requires a layout pass on the next pulse.

    Indicates that this Node and its subnodes requires a layout pass on the next pulse.

    Definition Classes
    Parent
  114. final def notify(): Unit

    Definition Classes
    AnyRef
  115. final def notifyAll(): Unit

    Definition Classes
    AnyRef
  116. def onContextMenuRequested: ObjectProperty[EventHandler[_ >: ContextMenuEvent]]

    Defines a function to be called when a context menu has been requested on this Node.

    Defines a function to be called when a context menu has been requested on this Node.

    Definition Classes
    Node
  117. def onContextMenuRequested_=(v: EventHandler[_ >: ContextMenuEvent]): Unit

    Definition Classes
    Node
  118. def onDragDetected: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Defines a function to be called when drag gesture has been detected.

    Defines a function to be called when drag gesture has been detected.

    Definition Classes
    Node
  119. def onDragDetected_=(v: EventHandler[_ >: MouseEvent]): Unit

    Definition Classes
    Node
  120. def onDragDone: ObjectProperty[EventHandler[_ >: DragEvent]]

    Defines a function to be called when this Node is a drag and drop gesture source after its data has been dropped on a drop target.

    Defines a function to be called when this Node is a drag and drop gesture source after its data has been dropped on a drop target.

    Definition Classes
    Node
  121. def onDragDone_=(v: EventHandler[_ >: DragEvent]): Unit

    Definition Classes
    Node
  122. def onDragDropped: ObjectProperty[EventHandler[_ >: DragEvent]]

    Defines a function to be called when the mouse button is released on this Node during drag and drop gesture.

    Defines a function to be called when the mouse button is released on this Node during drag and drop gesture.

    Definition Classes
    Node
  123. def onDragDropped_=(v: EventHandler[_ >: DragEvent]): Unit

    Definition Classes
    Node
  124. def onDragEntered: ObjectProperty[EventHandler[_ >: DragEvent]]

    Defines a function to be called when drag gesture enters this Node.

    Defines a function to be called when drag gesture enters this Node.

    Definition Classes
    Node
  125. def onDragEntered_=(v: EventHandler[_ >: DragEvent]): Unit

    Definition Classes
    Node
  126. def onDragExited: ObjectProperty[EventHandler[_ >: DragEvent]]

    Defines a function to be called when drag gesture exits this Node.

    Defines a function to be called when drag gesture exits this Node.

    Definition Classes
    Node
  127. def onDragExited_=(v: EventHandler[_ >: DragEvent]): Unit

    Definition Classes
    Node
  128. def onDragOver: ObjectProperty[EventHandler[_ >: DragEvent]]

    Defines a function to be called when drag gesture progresses within this Node.

    Defines a function to be called when drag gesture progresses within this Node.

    Definition Classes
    Node
  129. def onDragOver_=(v: EventHandler[_ >: DragEvent]): Unit

    Definition Classes
    Node
  130. def onInputMethodTextChanged: ObjectProperty[EventHandler[_ >: InputMethodEvent]]

    Defines a function to be called when this Node has input focus and the input method text has changed.

    Defines a function to be called when this Node has input focus and the input method text has changed.

    Definition Classes
    Node
  131. def onInputMethodTextChanged_=(v: EventHandler[_ >: InputMethodEvent]): Unit

    Definition Classes
    Node
  132. def onKeyPressed: ObjectProperty[EventHandler[_ >: KeyEvent]]

    Defines a function to be called when this Node or its child Node has input focus and a key has been pressed.

    Defines a function to be called when this Node or its child Node has input focus and a key has been pressed.

    Definition Classes
    Node
  133. def onKeyPressed_=(v: EventHandler[_ >: KeyEvent]): Unit

    Definition Classes
    Node
  134. def onKeyReleased: ObjectProperty[EventHandler[_ >: KeyEvent]]

    Defines a function to be called when this Node or its child Node has input focus and a key has been released.

    Defines a function to be called when this Node or its child Node has input focus and a key has been released.

    Definition Classes
    Node
  135. def onKeyReleased_=(v: EventHandler[_ >: KeyEvent]): Unit

    Definition Classes
    Node
  136. def onKeyTyped: ObjectProperty[EventHandler[_ >: KeyEvent]]

    Defines a function to be called when this Node or its child Node has input focus and a key has been typed.

    Defines a function to be called when this Node or its child Node has input focus and a key has been typed.

    Definition Classes
    Node
  137. def onKeyTyped_=(v: EventHandler[_ >: KeyEvent]): Unit

    Definition Classes
    Node
  138. def onMouseClicked: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Defines a function to be called when a mouse button has been clicked (pressed and released) on this Node.

    Defines a function to be called when a mouse button has been clicked (pressed and released) on this Node.

    Definition Classes
    Node
  139. def onMouseClicked_=(v: EventHandler[_ >: MouseEvent]): Unit

    Definition Classes
    Node
  140. def onMouseDragEntered: ObjectProperty[EventHandler[_ >: MouseDragEvent]]

    Defines a function to be called when a full press-drag-release gesture enters this Node.

    Defines a function to be called when a full press-drag-release gesture enters this Node.

    Definition Classes
    Node
  141. def onMouseDragEntered_=(v: EventHandler[_ >: MouseDragEvent]): Unit

    Definition Classes
    Node
  142. def onMouseDragExited: ObjectProperty[EventHandler[_ >: MouseDragEvent]]

    Defines a function to be called when a full press-drag-release gesture leaves this Node.

    Defines a function to be called when a full press-drag-release gesture leaves this Node.

    Definition Classes
    Node
  143. def onMouseDragExited_=(v: EventHandler[_ >: MouseDragEvent]): Unit

    Definition Classes
    Node
  144. def onMouseDragOver: ObjectProperty[EventHandler[_ >: MouseDragEvent]]

    Defines a function to be called when a full press-drag-release gesture progresses within this Node.

    Defines a function to be called when a full press-drag-release gesture progresses within this Node.

    Definition Classes
    Node
  145. def onMouseDragOver_=(v: EventHandler[_ >: MouseDragEvent]): Unit

    Definition Classes
    Node
  146. def onMouseDragReleased: ObjectProperty[EventHandler[_ >: MouseDragEvent]]

    Defines a function to be called when a full press-drag-release gesture ends (by releasing mouse button) within this Node.

    Defines a function to be called when a full press-drag-release gesture ends (by releasing mouse button) within this Node.

    Definition Classes
    Node
  147. def onMouseDragReleased_=(v: EventHandler[_ >: MouseDragEvent]): Unit

    Definition Classes
    Node
  148. def onMouseDragged: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Defines a function to be called when a mouse button is pressed on this Node and then dragged.

    Defines a function to be called when a mouse button is pressed on this Node and then dragged.

    Definition Classes
    Node
  149. def onMouseDragged_=(v: EventHandler[_ >: MouseEvent]): Unit

    Definition Classes
    Node
  150. def onMouseEntered: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Defines a function to be called when the mouse enters this Node.

    Defines a function to be called when the mouse enters this Node.

    Definition Classes
    Node
  151. def onMouseEntered_=(v: EventHandler[_ >: MouseEvent]): Unit

    Definition Classes
    Node
  152. def onMouseExited: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Defines a function to be called when the mouse exits this Node.

    Defines a function to be called when the mouse exits this Node.

    Definition Classes
    Node
  153. def onMouseExited_=(v: EventHandler[_ >: MouseEvent]): Unit

    Definition Classes
    Node
  154. def onMouseMoved: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Definition Classes
    Node
  155. def onMouseMoved_=(v: EventHandler[_ >: MouseEvent]): Unit

    Definition Classes
    Node
  156. def onMousePressed: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Defines a function to be called when a mouse button has been pressed on this Node.

    Defines a function to be called when a mouse button has been pressed on this Node.

    Definition Classes
    Node
  157. def onMousePressed_=(v: EventHandler[_ >: MouseEvent]): Unit

    Definition Classes
    Node
  158. def onMouseReleased: ObjectProperty[EventHandler[_ >: MouseEvent]]

    Defines a function to be called when a mouse button has been released on this Node.

    Defines a function to be called when a mouse button has been released on this Node.

    Definition Classes
    Node
  159. def onMouseReleased_=(v: EventHandler[_ >: MouseEvent]): Unit

    Definition Classes
    Node
  160. def onRotate: ObjectProperty[EventHandler[_ >: RotateEvent]]

    Defines a function to be called when user performs a rotation action.

    Defines a function to be called when user performs a rotation action.

    Definition Classes
    Node
    Since

    2.2

  161. def onRotate_=(v: EventHandler[RotateEvent]): Unit

    Definition Classes
    Node
  162. def onRotationFinished: ObjectProperty[EventHandler[_ >: RotateEvent]]

    Defines a function to be called when a rotation gesture ends.

    Defines a function to be called when a rotation gesture ends.

    Definition Classes
    Node
    Since

    2.2

  163. def onRotationFinished_=(v: EventHandler[RotateEvent]): Unit

    Definition Classes
    Node
  164. def onRotationStarted: ObjectProperty[EventHandler[_ >: RotateEvent]]

    Defines a function to be called when a rotation gesture starts.

    Defines a function to be called when a rotation gesture starts.

    Definition Classes
    Node
    Since

    2.2

  165. def onRotationStarted_=(v: EventHandler[RotateEvent]): Unit

    Definition Classes
    Node
  166. def onScroll: ObjectProperty[EventHandler[_ >: ScrollEvent]]

    Defines a function to be called when user performs a scrolling action.

    Defines a function to be called when user performs a scrolling action.

    Definition Classes
    Node
  167. def onScrollFinished: ObjectProperty[EventHandler[_ >: ScrollEvent]]

    Defines a function to be called when a Scroll gesture ends.

    Defines a function to be called when a Scroll gesture ends.

    Definition Classes
    Node
    Since

    2.2

  168. def onScrollFinished_=(v: EventHandler[ScrollEvent]): Unit

    Definition Classes
    Node
  169. def onScrollStarted: ObjectProperty[EventHandler[_ >: ScrollEvent]]

    Defines a function to be called when a Scroll gesture starts.

    Defines a function to be called when a Scroll gesture starts.

    Definition Classes
    Node
    Since

    2.2

  170. def onScrollStarted_=(v: EventHandler[ScrollEvent]): Unit

    Definition Classes
    Node
  171. def onScroll_=(v: EventHandler[_ >: ScrollEvent]): Unit

    Definition Classes
    Node
  172. def onSwipeDown: ObjectProperty[EventHandler[_ >: SwipeEvent]]

    Defines a function to be called when a Swipe Down gesture starts.

    Defines a function to be called when a Swipe Down gesture starts.

    Definition Classes
    Node
    Since

    2.2

  173. def onSwipeDown_=(v: EventHandler[SwipeEvent]): Unit

    Definition Classes
    Node
  174. def onSwipeLeft: ObjectProperty[EventHandler[_ >: SwipeEvent]]

    Defines a function to be called when a Swipe Down gesture starts.

    Defines a function to be called when a Swipe Down gesture starts.

    Definition Classes
    Node
    Since

    2.2

  175. def onSwipeLeft_=(v: EventHandler[SwipeEvent]): Unit

    Definition Classes
    Node
  176. def onSwipeRight: ObjectProperty[EventHandler[_ >: SwipeEvent]]

    Defines a function to be called when a Swipe Right gesture starts.

    Defines a function to be called when a Swipe Right gesture starts.

    Definition Classes
    Node
    Since

    2.2

  177. def onSwipeRight_=(v: EventHandler[SwipeEvent]): Unit

    Definition Classes
    Node
  178. def onSwipeUp: ObjectProperty[EventHandler[_ >: SwipeEvent]]

    Defines a function to be called when a Swipe Up gesture starts.

    Defines a function to be called when a Swipe Up gesture starts.

    Definition Classes
    Node
    Since

    2.2

  179. def onSwipeUp_=(v: EventHandler[SwipeEvent]): Unit

    Definition Classes
    Node
  180. def onTouchMoved: ObjectProperty[EventHandler[_ >: TouchEvent]]

    Defines a function to be called when user performs a Touch Moved action.

    Defines a function to be called when user performs a Touch Moved action.

    Definition Classes
    Node
    Since

    2.2

  181. def onTouchMoved_=(v: EventHandler[TouchEvent]): Unit

    Definition Classes
    Node
  182. def onTouchPressed: ObjectProperty[EventHandler[_ >: TouchEvent]]

    Defines a function to be called when user performs a Touch Pressed action.

    Defines a function to be called when user performs a Touch Pressed action.

    Definition Classes
    Node
    Since

    2.2

  183. def onTouchPressed_=(v: EventHandler[TouchEvent]): Unit

    Definition Classes
    Node
  184. def onTouchReleased: ObjectProperty[EventHandler[_ >: TouchEvent]]

    Defines a function to be called when user performs a Touch Released action.

    Defines a function to be called when user performs a Touch Released action.

    Definition Classes
    Node
    Since

    2.2

  185. def onTouchReleased_=(v: EventHandler[TouchEvent]): Unit

    Definition Classes
    Node
  186. def onTouchStationary: ObjectProperty[EventHandler[_ >: TouchEvent]]

    Defines a function to be called when user performs a Touch Stationary action.

    Defines a function to be called when user performs a Touch Stationary action.

    Definition Classes
    Node
    Since

    2.2

  187. def onTouchStationary_=(v: EventHandler[TouchEvent]): Unit

    Definition Classes
    Node
  188. def onZoom: ObjectProperty[EventHandler[_ >: ZoomEvent]]

    Defines a function to be called when user performs a Touch action.

    Defines a function to be called when user performs a Touch action.

    Definition Classes
    Node
    Since

    2.2

  189. def onZoomFinished: ObjectProperty[EventHandler[_ >: ZoomEvent]]

    Defines a function to be called when a Zoom gesture ends.

    Defines a function to be called when a Zoom gesture ends.

    Definition Classes
    Node
    Since

    2.2

  190. def onZoomFinished_=(v: EventHandler[ZoomEvent]): Unit

    Definition Classes
    Node
  191. def onZoomStarted: ObjectProperty[EventHandler[_ >: ZoomEvent]]

    Defines a function to be called when a Zoom gesture starts.

    Defines a function to be called when a Zoom gesture starts.

    Definition Classes
    Node
    Since

    2.2

  192. def onZoomStarted_=(v: EventHandler[ZoomEvent]): Unit

    Definition Classes
    Node
  193. def onZoom_=(v: EventHandler[ZoomEvent]): Unit

    Definition Classes
    Node
  194. def opacity: DoubleProperty

    Specifies how opaque (that is, solid) the Node appears.

    Specifies how opaque (that is, solid) the Node appears.

    Definition Classes
    Node
  195. def opacity_=(v: Double): Unit

    Definition Classes
    Node
  196. def padding: ObjectProperty[Insets]

    The top,right,bottom,left padding around the region's content.

    The top,right,bottom,left padding around the region's content.

    Definition Classes
    Region
  197. def padding_=(v: Insets): Unit

    Definition Classes
    Region
  198. def parent: ReadOnlyObjectProperty[javafx.scene.Parent]

    The parent of this Node.

    The parent of this Node.

    Definition Classes
    Node
  199. def parentToLocal(parentPoint: Point2D): Point2D

    Transforms a point from the coordinate space of the parent into the local coordinate space of this Node.

    Transforms a point from the coordinate space of the parent into the local coordinate space of this Node.

    Definition Classes
    Node
  200. def parentToLocal(parentX: Double, parentY: Double): Point2D

    Transforms a point from the coordinate space of the parent into the local coordinate space of this Node.

    Transforms a point from the coordinate space of the parent into the local coordinate space of this Node.

    Definition Classes
    Node
  201. def parentToLocal(parentBounds: Bounds): Bounds

    Transforms a rectangle from the coordinate space of the parent into the local coordinate space of this Node.

    Transforms a rectangle from the coordinate space of the parent into the local coordinate space of this Node.

    Definition Classes
    Node
  202. def pickOnBounds: BooleanProperty

    Defines how the picking computation is done for this node when triggered by a MouseEvent or a contains function call.

    Defines how the picking computation is done for this node when triggered by a MouseEvent or a contains function call.

    Definition Classes
    Node
  203. def pickOnBounds_=(v: Boolean): Unit

    Definition Classes
    Node
  204. def prefHeight: DoubleProperty

    Property for overriding the region's computed preferred height.

    Property for overriding the region's computed preferred height.

    Definition Classes
    Region
  205. def prefHeight_=(v: Double): Unit

    Definition Classes
    Region
  206. def prefWidth: DoubleProperty

    Property for overriding the region's computed preferred width.

    Property for overriding the region's computed preferred width.

    Definition Classes
    Region
  207. def prefWidth_=(v: Double): Unit

    Definition Classes
    Region
  208. def pressed: ReadOnlyBooleanProperty

    Whether or not the Node is pressed.

    Whether or not the Node is pressed.

    Definition Classes
    Node
  209. def relocate(x: Double, y: Double): Unit

    Sets the node's layoutX and layoutY translation properties in order to relocate this node to the x,y location in the parent.

    Sets the node's layoutX and layoutY translation properties in order to relocate this node to the x,y location in the parent.

    Definition Classes
    Node
  210. def removeEventFilter[E <: Event](eventType: EventType[E], eventHandler: EventHandler[_ >: E]): Unit

    Unregisters a previously registered event filter from this task.

    Unregisters a previously registered event filter from this task. One filter might have been registered for different event types, so the caller needs to specify the particular event type from which to unregister the filter.

    E

    Event class

    eventType

    the event type from which to unregister

    eventHandler

    the filter to unregister

    Definition Classes
    EventHandlerDelegate
  211. def removeEventHandler[E <: Event](eventType: EventType[E], eventHandler: EventHandler[_ >: E]): Unit

    Unregisters a previously registered event handler from this task.

    Unregisters a previously registered event handler from this task. One handler might have been registered for different event types, so the caller needs to specify the particular event type from which to unregister the handler.

    E

    Event class

    eventType

    the event type from which to unregister

    eventHandler

    the handler to unregister

    Definition Classes
    EventHandlerDelegate
  212. def requestFocus(): Unit

    Requests that this Node get the input focus, and that this Node's top-level ancestor become the focused window.

    Requests that this Node get the input focus, and that this Node's top-level ancestor become the focused window.

    Definition Classes
    Node
  213. def requestLayout(): Unit

    Requests a layout pass to be performed before the next scene is rendered.

  214. def resize(width: Double, height: Double): Unit

    Invoked by the region's parent during layout to set the region's width and height.

    Invoked by the region's parent during layout to set the region's width and height.

    Definition Classes
    RegionNode
  215. def resize: Boolean

    Returns true since all Regions are resizable.

    Returns true since all Regions are resizable.

    Definition Classes
    Region
  216. def resizeRelocate(x: Double, y: Double, width: Double, height: Double): Unit

    If the node is resizable, will set its layout bounds to the specified width and height.

    If the node is resizable, will set its layout bounds to the specified width and height.

    Definition Classes
    Node
  217. def rotate: DoubleProperty

    Defines the angle of rotation about the Node's center, measured in degrees.

    Defines the angle of rotation about the Node's center, measured in degrees.

    Definition Classes
    Node
  218. def rotate_=(v: Double): Unit

    Definition Classes
    Node
  219. def rotationAxis: ObjectProperty[Point3D]

    Defines the axis of rotation of this Node.

    Defines the axis of rotation of this Node.

    Definition Classes
    Node
  220. def rotationAxis_=(v: Point3D): Unit

    Definition Classes
    Node
  221. def rowConstraints: ObservableList[javafx.scene.layout.RowConstraints]

    List of row constraints.

  222. def rowConstraints_=(c: Iterable[RowConstraints]): Unit

    Sets the list of row constraints, replacing the prior content.

    Sets the list of row constraints, replacing the prior content. If you want append to current content, use add or similar.

    c

    list of row constraints to replace prior content.

  223. def scaleX: DoubleProperty

    Defines the factor by which coordinates are scaled about the center of the object along the X axis of this Node.

    Defines the factor by which coordinates are scaled about the center of the object along the X axis of this Node.

    Definition Classes
    Node
  224. def scaleX_=(v: Double): Unit

    Definition Classes
    Node
  225. def scaleY: DoubleProperty

    Defines the factor by which coordinates are scaled about the center of the object along the Y axis of this Node.

    Defines the factor by which coordinates are scaled about the center of the object along the Y axis of this Node.

    Definition Classes
    Node
  226. def scaleY_=(v: Double): Unit

    Definition Classes
    Node
  227. def scaleZ: DoubleProperty

    Defines the factor by which coordinates are scaled about the center of the object along the Z axis of this Node.

    Defines the factor by which coordinates are scaled about the center of the object along the Z axis of this Node.

    Definition Classes
    Node
  228. def scaleZ_=(v: Double): Unit

    Definition Classes
    Node
  229. def scene: ReadOnlyObjectProperty[javafx.scene.Scene]

    The Scene that this Node is part of.

    The Scene that this Node is part of.

    Definition Classes
    Node
  230. def sceneToLocal(scenePoint: Point2D): Point2D

    Transforms a point from the coordinate space of the Scene into the local coordinate space of this Node.

    Transforms a point from the coordinate space of the Scene into the local coordinate space of this Node.

    Definition Classes
    Node
  231. def sceneToLocal(sceneX: Double, sceneY: Double): Point2D

    Transforms a point from the coordinate space of the Scene into the local coordinate space of this Node.

    Transforms a point from the coordinate space of the Scene into the local coordinate space of this Node.

    Definition Classes
    Node
  232. def sceneToLocal(sceneBounds: Bounds): Bounds

    Transforms a rectangle from the coordinate space of the Scene into the local coordinate space of this Node.

    Transforms a rectangle from the coordinate space of the Scene into the local coordinate space of this Node.

    Definition Classes
    Node
  233. def snapToPixel: BooleanProperty

    Defines whether this region rounds position/spacing and cell size values to pixel boundaries when laying out its children.

    Defines whether this region rounds position/spacing and cell size values to pixel boundaries when laying out its children.

    Definition Classes
    Region
  234. def snapToPixel_=(v: Boolean): Unit

    Definition Classes
    Region
  235. def snapshot(callback: (javafx.scene.SnapshotResult) ⇒ Unit, params: SnapshotParameters, image: WritableImage): Unit

    Takes a snapshot of this node at the next frame and calls the specified callback method when the image is ready.

    Takes a snapshot of this node at the next frame and calls the specified callback method when the image is ready.

    Definition Classes
    Node
  236. def snapshot(params: SnapshotParameters, image: WritableImage): WritableImage

    Takes a snapshot of this node and returns the rendered image when it is ready.

    Takes a snapshot of this node and returns the rendered image when it is ready.

    Definition Classes
    Node
  237. def startDragAndDrop(transferModes: TransferMode*): Dragboard

    Confirms a potential drag and drop gesture that is recognized over this Node.

    Confirms a potential drag and drop gesture that is recognized over this Node.

    Definition Classes
    Node
  238. def startFullDrag(): Unit

    Starts a full press-drag-release gesture with this node as gesture source.

    Starts a full press-drag-release gesture with this node as gesture source.

    Definition Classes
    Node
  239. def style: StringProperty

    A string representation of the CSS style associated with this specific Node.

    A string representation of the CSS style associated with this specific Node.

    Definition Classes
    Node
  240. def styleClass: ObservableList[String]

    CSS styles classes used by this Node.

    CSS styles classes used by this Node.

    Definition Classes
    Node
  241. def styleClass_=(c: Iterable[String]): Unit

    Sets the list of CSS styles classes, replacing the prior content.

    Sets the list of CSS styles classes, replacing the prior content. If you want append to current content, use add or similar.

    c

    list of CSS styles classes to replace prior content.

    Definition Classes
    Node
  242. def style_=(v: String): Unit

    Definition Classes
    Node
  243. def stylesheets: ObservableList[String]

    Gets an observable list of string URLs linking to the stylesheets to use with this Parent's contents.

    Gets an observable list of string URLs linking to the stylesheets to use with this Parent's contents.

    Definition Classes
    Parent
  244. def stylesheets_=(c: Iterable[String]): Unit

    Sets the list of stylesheets URLs, replacing the prior content.

    Sets the list of stylesheets URLs, replacing the prior content. If you want append to current content, use add or similar.

    c

    list of stylesheets URLs to replace prior content.

    Definition Classes
    Parent
  245. final def synchronized[T0](arg0: ⇒ T0): T0

    Definition Classes
    AnyRef
  246. def toBack(): Unit

    Moves this Node to the back of its sibling nodes in terms of z-order.

    Moves this Node to the back of its sibling nodes in terms of z-order.

    Definition Classes
    Node
  247. def toFront(): Unit

    Moves this Node to the front of its sibling nodes in terms of z-order.

    Moves this Node to the front of its sibling nodes in terms of z-order.

    Definition Classes
    Node
  248. def toString(): String

    returns

    Returns the original delegate's toString() adding a [SFX] prefix.

    Definition Classes
    SFXDelegate → AnyRef → Any
  249. def transforms: ObservableList[Transform]

    Defines the ObservableList of Transform objects to be applied to this Node.

    Defines the ObservableList of Transform objects to be applied to this Node.

    Definition Classes
    Node
  250. def transforms_=(c: Iterable[Transform]): Unit

    Sets the list of transforms, replacing the prior content.

    Sets the list of transforms, replacing the prior content. If you want append to current content, use add or similar.

    c

    list of transforms to replace prior content.

    Definition Classes
    Node
  251. def translateX: DoubleProperty

    Defines the x coordinate of the translation that is added to this Node's transform.

    Defines the x coordinate of the translation that is added to this Node's transform.

    Definition Classes
    Node
  252. def translateX_=(v: Double): Unit

    Definition Classes
    Node
  253. def translateY: DoubleProperty

    Defines the y coordinate of the translation that is added to this Node's transform.

    Defines the y coordinate of the translation that is added to this Node's transform.

    Definition Classes
    Node
  254. def translateY_=(v: Double): Unit

    Definition Classes
    Node
  255. def translateZ: DoubleProperty

    Defines the Z coordinate of the translation that is added to the transformed coordinates of this Node.

    Defines the Z coordinate of the translation that is added to the transformed coordinates of this Node.

    Definition Classes
    Node
  256. def translateZ_=(v: Double): Unit

    Definition Classes
    Node
  257. def userData: AnyRef

    Returns a previously set Object property, or null if no such property has been set using the setUserData(AnyRef) method.

    Returns a previously set Object property, or null if no such property has been set using the setUserData(AnyRef) method.

    Definition Classes
    Node
  258. def userData_=(v: AnyRef): Unit

    Definition Classes
    Node
  259. def vgap: DoubleProperty

    The height of the vertical gaps between rows.

  260. def vgap_=(v: Double): Unit

  261. def vgrow: Priority

    Pseudo-property that returns this Node's vgrow constraint if set.

    Pseudo-property that returns this Node's vgrow constraint if set.

    returns

    the vertical grow priority for the child or null if no priority was set

    Definition Classes
    Node
  262. def vgrow_=(p: Priority): Unit

    Sets the vertical grow priority for this Node inside its parent.

    Sets the vertical grow priority for this Node inside its parent. Setting the value to null will remove the constraint. Internally it calls setVgrow(Node, Priority) static method from JavaFX's GridPane and VBox besides fill this Node's "vgrow" property.

    p

    the vertical grow priority for this Node

    Definition Classes
    Node
  263. def visible: BooleanProperty

    Specifies whether this Node and any subnodes should be rendered as part of the scene graph.

    Specifies whether this Node and any subnodes should be rendered as part of the scene graph.

    Definition Classes
    Node
  264. def visible_=(v: Boolean): Unit

    Definition Classes
    Node
  265. final def wait(): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  266. final def wait(arg0: Long, arg1: Int): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  267. final def wait(arg0: Long): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  268. def width: ReadOnlyDoubleProperty

    The width of this resizable node.

    The width of this resizable node.

    Definition Classes
    Region

Deprecated Value Members

  1. def content: ObservableList[javafx.scene.Node]

    Gets the list of children of this Parent.

    Gets the list of children of this Parent.

    Definition Classes
    Pane
    Annotations
    @deprecated
    Deprecated

    (Since version 2.2.75-R11) Will be removed due to name conflicts with JavaFX 8u40. Use children instead.

  2. def content_=(n: Node): Unit

    Sets a child, replacing the prior content.

    Sets a child, replacing the prior content. If you want append to current content, use add or similar.

    n

    Node to replace prior content.

    Definition Classes
    Pane
    Annotations
    @deprecated
    Deprecated

    (Since version 2.2.75-R11) Will be removed due to name conflicts with JavaFX 8u40. Use children instead.

  3. def content_=(c: Iterable[Node]): Unit

    Sets the list of children, replacing the prior content.

    Sets the list of children, replacing the prior content. If you want append to current content, use add or similar.

    c

    list of children to replace prior content.

    Definition Classes
    Pane
    Annotations
    @deprecated
    Deprecated

    (Since version 2.2.75-R11) Will be removed due to name conflicts with JavaFX 8u40. Use children instead.

Inherited from AlignmentDelegate[javafx.scene.layout.GridPane]

Inherited from Pane

Inherited from Region

Inherited from Parent

Inherited from Node

Inherited from SFXDelegate[javafx.scene.layout.GridPane]

Inherited from EventHandlerDelegate

Inherited from AnyRef

Inherited from Any

Ungrouped